struct Flayer
{
Frame f;
long origin; /* offset of first char in flayer */
long p0, p1;
long click; /* time at which selection click occurred, in HZ */
Rune *(*textfn)(Flayer*, long, ulong*);
int user0;
void *user1;
Rectangle entire;
Rectangle scroll;
Rectangle lastsr; /* geometry of scrollbar when last drawn */
Vis visible;
};