int Funnyps = 5; /* point size change (== 5 above) */
double Funnyht = 0.2; /* height correction */
double Funnybase = 0.3; /* base correction */
/* integral.c: */
int Intps = 4; /* point size change for integral (== 4 above) */
double Intht = 1.15; /* ht of integral in ems */
double Intbase = 0.3; /* base in ems */
double Int1h = 0.4; /* lower limit left */
double Int1v = 0.2; /* lower limit down */
double Int2h = 0.05; /* upper limit right was 8 */
double Int2v = 0.1; /* upper limit up */
/* matrix.c: */
char *Matspace = "\\ \\ "; /* space between matrix columns */
/* over.c: */
double Overgap = 0.3; /* gap between num and denom */
double Overwid = 0.5; /* extra width of box */
double Overline = 0.1; /* extra length of fraction bar */
/* paren.c* */
double Parenbase = 0.4; /* shift of base for even count */
double Parenshift = 0.13; /* how much to shift parens down in left ... */
/* ignored unless postscript */
double Parenheight = 0.3; /* extra height above builtups */
/* pile.c: */
double Pilegap = 0.4; /* gap between pile elems */
double Pilebase = 0.5; /* shift base of even # of piled elems */
/* shift.c: */
double Subbase = 0.2; /* subscript base belowe main base */
double Supshift = 0.4; /* superscript .4 up main box */
char *Sub1space = "\\|"; /* italic sub roman space */
char *Sup1space = "\\|"; /* italic sup roman space */
char *Sub2space = "\\^"; /* space after subscripted thing */
char *SS1space = "\\^"; /* space before sub in x sub i sup j */
char *SS2space = "\\^"; /* space before sup */
/* sqrt.c: */
/* sqrt is hard! punt for now. */
/* part of the problem is that every typesetter does it differently */
/* and we have several typesetters to run. */