The GAMES-1  Diskette
                               Originated by
                                R.S. Hafner
                               Livermore, CA
                              September, 1985


The following is a breakdown of what is contained on this diskette. Included
are verbose listings of the various .ARC files and comments on the sub-files
themselves.

Executable images---files with a .EXE or .COM extension---will run on the
Rainbow under MS-DOS, version 2.11.  The .ARC files were produced using the ARC
utility, version 4.10, which is contained on the UTILS-1 diskette.

Comments are those of the originator of this diskette and do not necessarily
reflect the comments, or opinions, of DECUS.


                            **** ALIENS.ARC ****
                              Version  Unknown

Name          Length    Stowage    SF   Size now  Date       Time    CRC
============  ========  ========  ====  ========  =========  ======  ====
ALIENS.BAS       10112  Crunched   26%      7536   9 Jul 85   9:48a  47D8

As of this writing, this version of ALIENS does not run on the Rainbow.  It
does, however, run under AT&T's version of MS-DOS (UNIX systems), and it will
(more than likely) run on PCs and clones.  ALIENS is made available here for
you handy ``fix-it-yourselfers.''


                            **** CHESS.ARC ****
                               Version  1.26

Name          Length    Stowage    SF   Size now  Date       Time    CRC
============  ========  ========  ====  ========  =========  ======  ====
CHESS.EXE        11136  Crunched   41%      6663  17 Mar 85   5:21p  4754

Chess for the Rainbow....  Levels of difficulty (`depth of search'), are
selected at the beginning.  Alternatively, the player can select a position to
be analyzed.


                            **** EMPIRE.ARC ****
                                Version  5.0

Name          Length    Stowage    SF   Size now  Date       Time    CRC
============  ========  ========  ====  ========  =========  ======  ====
EMPIRE.DAT        4400  Crunched   34%      2922   1 Aug 85   0:44a  5B04
EMPIRE.DOC       14208  Crunched   50%      7196   1 Aug 85   0:33a  96EA
EMPIRE.EXE       98688  Squeezed   14%     85326   1 Aug 85   0:33a  88C6

A war-game between two emperors (you and the computer), EMPIRE is a complex
computer game that will take some time to learn.  According to the
documentation, EMPIRE does require graphics; displays, however, may be selected
as being either enhanced, or normal.  Much like HACK (available on the MS-DOS,
GAMES-2 diskette), EMPIRE is a game you can really sink your teeth into.

One dis-advantage of EMPIRE is that, by computer standards, it takes a long
time to load.  If it is unable to find, or make use of, the file EMSAVE.DAT (a
file containing the previous game information), EMPIRE creates a new version of
EMSAVE.  Since this takes about five (5) minutes in virtual memory, it will
take somewhat longer on a hard drive, and a whole lot longer using floppies.


                            **** KALAH.ARC ****
                                Version 1.4

Name          Length    Stowage    SF   Size now  Date       Time    CRC
============  ========  ========  ====  ========  =========  ======  ====
KALAH.COM        31232  Squeezed   13%     27268  26 May 85   8:59p  15FE
KALAH.DOC         1792  Squeezed   24%      1373  26 May 85   8:51p  357F
KALAH.HLP         2566  Squeezed   36%      1659  26 May 85   9:00p  DBFE

An excellent peg moving game, requiring time, logic and fore-sight. Levels of
difficulty, and the number of pegs per section, are selected variables from the
outset.  Help is available by typing `HELP' while playing.


                           **** MONOPOLY.ARC ****
                              Version  Unknown

Name          Length    Stowage    SF   Size now  Date       Time    CRC
============  ========  ========  ====  ========  =========  ======  ====
MONOPOLY.EXE     65408  Squeezed   15%     55715   8 Jul 85  10:40p  DBA3
MONOPOLY.PIC      4224  Crunched   64%      1539   8 Jul 85  10:40p  998D

As of this writing, this version of MONOPOLY does not run on the Rainbow.  It
does, however, run under AT&T's version of MS-DOS (UNIX systems), and it will
(more than likely) run on PCs and clones.   Like ALIENS (above), MONOPOLY is
also being made available for you handy ``fix-it-yourselfers.''


                            **** PACMAN.ARC ****
                              Version  Unknown

Name          Length    Stowage    SF   Size now  Date       Time    CRC
============  ========  ========  ====  ========  =========  ======  ====
PACMAN.DAT        3584  Crunched   70%      1086   1 Aug 85   0:32a  BBF2
PACMAN.EXE       33792  Squeezed   16%     28388   1 Aug 85   0:32a  70CD

PACMAN for the Rainbow....   What's to say?!?


                             **** QIX.ARC ****
                             K. Porter's MS-DOS
                            Version  of 03/20/85

Name          Length    Stowage    SF   Size now  Date       Time    CRC
============  ========  ========  ====  ========  =========  ======  ====
QIX.COM          32512  Squeezed   12%     28819   9 Jul 85   9:04a  4BF3

QIX is an excellent little game which should only be played for fun.  An area
filling game, QIX is very fast, and to the point.  The highest attainable score
is, as yet, unknown---QIX generates its own `TOP TWENTY' score PAD---but, with
luck, players can score over 2,000.   Highly recommended....


                            **** ROCKET.ARC ****
                              Version  Unknown

Name          Length    Stowage    SF   Size now  Date       Time    CRC
============  ========  ========  ====  ========  =========  ======  ====
ROCKET.EXE       19840  Squeezed   10%     17942  17 Jul 85   0:07a  F233

A `Lunar Lander' game requiring nothing in the way of graphics.  It is,
however, quite fast, and it will require some thought for the novice to
beat....

NOTE:  This version of ROCKET does not work quite right, in that there is
apparently some sort of data file that the program is supposed to access. A
"File not found in line 425" error message gets printed at the end of each
game.  Other than that, however, ROCKET works just fine....


                            **** SCRAM.ARC ****
                              Copyright  1984
                                    DEC

Name          Length    Stowage    SF   Size now  Date       Time    CRC
============  ========  ========  ====  ========  =========  ======  ====
SCRAM.COM        18000  Squeezed   27%     13283   6 Sep 84   9:41p  611F
SCRAM0.PIC       46208  Squeezed   75%     11576  29 Aug 84   8:50p  6FE0
SCRAM1.PIC       35328  Squeezed   67%     11758  18 Jul 84   9:25p  2AE4
SCRAM25.PIC      35328  Squeezed   65%     12450  18 Jul 84   9:52p  C4E9
SCRAM34.PIC      35328  Squeezed   67%     11859  27 Jul 84   4:32p  3C32
SCRAM6.PIC       35328  Squeezed   57%     15354  28 Aug 84   8:33p  FBA7
SCRAMC.PIC        5016  Squeezed   77%      1157   7 Sep 84   4:29p  BF6A
SCRAMI.PIC       46208  Squeezed   82%      8324   2 Aug 84   8:07p  A660
SCRAMM.PIC        5016  Squeezed   84%       814   7 Sep 84   4:27p  FE14
SCRAMR.PIC        5016  Squeezed   68%      1651   7 Sep 84   4:26p  DBD9
SCRAMT.PIC       46208  Squeezed   78%     10406   5 Sep 84   3:52p  2DCD

SCRAM is a player vs. time game which does require graphics---it is especially
good with color graphics.  The object is to SCRAM (shut down) the lunar nuclear
reactor before the reactor melts down.

Manuvering their way from the surface of the moon to the depths of the reactor,
players are required to keep the reactor filled with water and keep their fuel
tanks full of fuel.  Scores are determined by the amount of time to complete
the task.

Difficulty levels, ranging from 1--3, are a variable from the start.  Although
SCRAM is somewhat slow---giving the player the impression of being on the
moon---its speed will be improved by playing on a hard drive, and even more
improved by playing in virtual memory (M-Drive).


                       ***** End of GAMES-1.TXT *****