I did  not follow every  single one of  these good
tips, but I sure  did appreciate the diagrams with
the colored lines and  power blocks.  It's like he
knows what's it  like to be me, to  have some fear
of  misinterpreting schematic  diagrams, and  even
basic electrical words like  "ground". But I do my
best.

This text below by Gregory Braun, RIP



Track Power

Modern  AFX and  Tyco  slot car  motors require  a
power supply  producing 18  to 20 volts  of direct
current  (VDC), while  older  Model Motoring  cars
require 20  to 24 VDC. The  wall-outlet power pack
supplied  with  most  boxed  racing  sets  is  not
sufficient for  use on large  table-mounted racing
layouts.

DC    power    supplies    normally    have    two
specifications, the output  voltage and the output
current.  Modern HO  slot  car  motors require  at
least 18 VDC, and 1  ampere or more of current for
proper operation.  Most of  the DC  power supplies
currently  being  manufactured   provide  only  12
to 13.8 VDC.  These WILL NOT work for  HO slot car
tracks.  They  will   however  work  properly  for
larger 1:32 and 1:24 scale slot car tracks.

A  good quality  DC power  supply is  essential to
safe,  trouble-free  racing  and  prolonged  motor
life.  Investing  in  a  good  power  supply  will
quickly pay for itself in motor savings alone.

A good rule  of thumb to use  when determining the
size of  the power supply required  is to multiply
the number  of lanes by 1  ampere. Especially long
layouts or  very hot  motor armatures  may require
more  power,  but  1  ampere per  lane  should  be
sufficient for  all but the most  demanding racing
situations.

A 5 ampere DC power  supply would be a good choice
for  a  long  4-lane racing  layout.  This  should
provide sufficient power with an adequate reserve.

Power needs to be applied evenly around the entire
race  track. Slot  car  tracks  with lane  lengths
greater than  about 20-25  feet will need  to have
power  applied  at  several  locations.  The  rail
connections  at the  joints  in plastic  sectional
track are  the single largest  factor contributing
to  voltage drops  as  the cars  move farther  and
farther away from the power terminal track.

It  is often  said  that power  should be  applied
every   15  or   20   feet  for   an  even   power
distribution. This is true, but an even better way
of determining power terminal  track spacing is to
count track joints. It is the joints that rob your
track of power not just the length. Applying power
every 12 to 15 track  joints will assure that your
track is properly powered.

It is  important to determine where  power will be
applied before  you build your track  and mount it
permanently  to  a  table.  Racers  who  skimp  on
adequate   track   power  distribution   will   be
disappointed when they  have completed their track
and  find that  cars  slow  dramatically on  those
sections of the race track farthest from the power
taps.

Replacing the  power supply with a  unit producing
higher amperage  has very  little effect  on power
distribution.   Inadequate    power   distribution
produces voltage drops around  the circuit. All of
the amps in the world  can't overcome this drop in
voltage though.

Powering  each  lane  with   1  or  2  amperes  is
sufficient  if power  is distributed  evenly. It's
far  more important  to apply  track power  evenly
around the  racing circuit  than it  is to  have a
high-output power  supply feeding a single  set of
power  terminal tracks.  Regardless  of the  power
supply output, cars will slow down dramatically as
they travel farther away from the power source.

Generally speaking, a 4-lane race track mounted on
a 4x8 foot table would  require 2 or 3 power taps,
while a 4x12 foot  table would probably require at
least 4  or 5  taps. Even  larger and  longer race
tracks may  need as many  as 10 power  taps. Count
the joints for a single lane and then divide by 12
or 15  to get a better  idea as to how  many power
taps your particular track design requires.



Commercial Power Supplies

Astron is a  good source of high  quality DC power
supplies  for HO  slot  car  racing layouts.   The
Astron catalog lists a  nice 0-30 Volt Variable DC
Power  Supply  producing   10  amperes  of  power.
Astron  power  supplies  are fully  regulated.   A
regulated  power  supply eliminates  power  surges
associated with  other multi-lane  power supplies.
Three different power supplies are available:

- Astron - 8 Amp / 10 Amp ICS - $195.00
- Astron - 18 Amp / 25 Amp ICS - $355.00
- Astron - 27 Amp / 35 Amp ICS - $395.00

The Astron  Series of DC power  supplies have 0-30
VDC variable voltage outputs as well as adjustable
current  output ranging  from 1.5  amperes to  the
full load rating.

I'm selling the Astron Series of DC power supplies
for both HO  and 1:32 scale slot car  racing on my
Order Form page.

A variable voltage DC power supply will also allow
you   to  reduce   the  voltage   when  young   or
inexperienced racers drive your cars. Reducing the
voltage to 9-12  VDC will make it  much easier for
very  young children  to race  without having  the
cars constantly flying off the track. As their car
handling  skills  improve  you  can  increase  the
voltage  gradually   until  they  are   using  the
full 18-20 VDC that modern HO tracks normally use.

Power Requirements

The  table below  shows the  maximum peak  current
(amps)  drawn  by various  types  of  HO slot  car
motors.

HO-Slot-Car-Current-Requirements.gif


Track Wiring

Neat track  wiring is  important. Spend  the extra
time to properly wire your slot car racing layout.
Solder all  connections whenever possible,  or use
crimp-on connectors if you  do not want to solder.
Use 14  of 16 gauge  stranded wire for  all power,
controller and  track connections.   The increased
wire gauge will guarantee safe racing.

The  diagram below  illustrates  the track  wiring
required for  a single  lane. Expand this  for the
number of lanes your racing layout has.

slot-car-wiring.gif

A 2  ampere fuse  should be sufficient  to protect
your car  and controller. If you  run hotter motor
armatures you may need to increase the fuse rating
to 3-5  amperes. Each lane should  be individually
fused. Do not use a single fuse for all lanes.

If your controllers do not include a brake circuit
eliminate the red wire running from the controller
connection to the track  power grid in the diagram
above. If  you have both types  of controllers you
can retain  the brake wiring circuit  and only use
it for  those controllers that have  braking built
in.

See the Construction section  of this web site for
step-by-step  pictures of  a 4-lane  raceway being
built and wired using the wiring schematics below.

The  diagram  below   illustrates  typical  4-lane
wiring  using standard  dual-row barrier  terminal
blocks  for   all  power,  controller   and  track
connections.  This  wiring method  uses solderless
crimp-on  spade  lugs  for  all  barrier  terminal
connections.

Longer  race  tracks  will  require  power  to  be
applied  at several  locations  around the  racing
circuit. The barrier terminal  blocks on the right
side  of the  diagram  below  illustrate a  wiring
scheme  for  a track  with  power  applied at  two
individual points on the  race track.  You can add
extra terminal  blocks if you plan  to apply power
in more  than two locations. The  actual length of
the wires  between the track terminal  blocks will
be longer than those illustrated below.

slot-car-4-lane-wiring.gif

The 4-lane track wiring diagram shown above can be
used  with a  single  power  supply or  individual
power supplies connected to each lane. If a single
power  supply  is  to  be  used  bridge  the  four
positive power lines (white wires) together with a
four  position  barrier  terminal jumper.   Use  a
second  four position  barrier terminal  jumper to
bridge the  four negative power lines  (red wires)
together as well.

Parts Required
3 - 8 Position Barrier Terminals - RS 274-670
4 - 3 Position Barrier Terminals - RSU 11673209
4 - #8 Spade Terminal Packs - RS 64-3128
1 - 18-14 Gauge Tap-In Pack - RS 64-3052
1 - 8 Position Jumper (Optional) - RS 274-650

The 18-14  Gauge wire tap-ins specified  above are
used to  connect controller brake circuits  to the
negative power lines.

The 4-lane  track wiring diagram shown  below is a
simple  variation  on  the previous  diagram.   It
employs  a 4  position  barrier  terminal at  each
driver station to tie  the brake circuits together
instead of wire tap-ins as used above.

The  3 Position  Barrier Terminal  - RSU  11673209
used in the diagram above is a special order item,
whereas   the  4   Position  Barrier   Terminal  -
RS 274-658 used in  the diagram below is available
at all Radio Shack retail outlets.

slot-car-4-lane-wiring-2.gif

The 4-lane  track wiring  diagram shown  above can
also  be  used  with  a  single  power  supply  or
individual  power   supplies  connected   to  each
lane.   If a  single power  supply is  to be  used
bridge the four positive power lines (white wires)
together  with a  four  position barrier  terminal
jumper.   Use  a   second  four  position  barrier
terminal jumper to bridge  the four negative power
lines (red wires) together as well.

Parts Required
3 - 8 Position Barrier Terminals - RS 274-670
4 - 4 Position Barrier Terminals - RS 274-658
4 - #8 Spade Terminal Packs - RS 64-3128
1 - 8 Position Jumper - RS 274-650
1 - 8 Position Jumper (Optional) - RS 274-650

The 8-position  jumper specified above  can easily
be cut  into the two 4-position  sections required
for   race    tracks   using   a    single   power
supply. Simply remove the two jumper strips if you
change to individual power  supplies for each lane
at a later date.

The wiring diagrams illustrated above assumes that
power  fuses are  installed  at each  of the  four
driver's stations.


Driver's Stations

Simple and  very attractive driver's  stations can
easily be  made to  allow racers to  connect their
hand controls. Purchase a 2x4 inch plastic project
box from Radio Shack  (Part No. 270-1802) for each
lane.  These boxes  come with  both a  plastic and
aluminum cover. Use the plastic cover and paint it
to match  the color of  the lane it  will control.
Only the  plastic cover  is required, so  save the
aluminum cover  and the  lower section of  the box
itself for other projects.

Hand controls normally have  black and white power
wires and a red brake connection. You can purchase
corresponding  black, white  and red  banana jacks
and plugs from Mouser  Electronics. Do not use the
banana jacks and plugs  sold at Radio Shack though
as  these  are  very  poorly  made  and  will  not
maintain a good electrical connection. Radio Shack
does not offer a white  banana plug or jack. It is
very important  that you  maintain the  red, white
and  black  color  scheme  so as  not  to  confuse
racers.

The  diagram  below  illustrates a  single  lane's
driver  station.   The  banana jacks  are  mounted
in 5/16 inch holes drilled on 1 inch centers.

slot-car-drivers-station.gif

If you have hand controls that will always be used
with your race track  install banana plugs on each
of  the three  controller  leads, maintaining  the
proper color coding.

If  you  would  like  to use  alligator  clips  to
connect your  hand controls then remove  the hoods
from the banana plugs and  just insert them in the
jacks. These  bare plugs will form  posts that can
be used to attach the alligator clips to.

If you mount banana  plugs on some controllers and
leave the  alligator clips on other  hand controls
then purchase  some extra  banana plugs to  use as
posts when you want to use your hand controls with
alligator clips.

slot-car-drivers-station-fused.gif

If you want  to add a power fuse  at each driver's
station purchase  a 2x6 inch project  case instead
(Cat  No. 270-1804).   The additional  length will
allow enough room for its mounting. The list below
contains the  Mouser Electronics part  numbers for
the plugs and jacks you'll need to purchase:


White  Banana Plug  Red Banana  Plug Black  Banana
Plug

530-108-0901 White Banana Jack
530-108-0902 Red Banana Jack
530-108-0903 Black Banana Jack

530-108-0301 White Banana Jack
530-108-0302 Red Banana Jack
530-108-0303 Black Banana Jack

For  a  typical 4-lane  layout  you  will need  to
purchase  four (4)  of  each of  the items  listed
above. The Mouser Electronics  web site has all of
these items available on-line.  You can also place
an  order   by  calling  their   toll-free  number
at 1.800.346.6873

See the Construction section  of this web site for
pictures of  fused 3-wire driver's  stations being
installed in a 4-lane raceway.

If  you   would  prefer  to   purchase  ready-made
driver's stations  as described above see  the For
Sale section of this web site.


Custom Power Supply

If   you  feel   comfortable  building   your  own
electronics projects  you can  easily make  the DC
power  supply  illustrated  below  for  under  $15
dollars per lane.

slot-car-1-lane-schematic.gif

If  you would  like  to  provide individual  power
supplies  for each  lane of  your race  track this
simple  design   will  produce  3.5   amperes  per
lane. This  power supply would be  ideal for large
layouts or HO Slot Cars using hot armatures.

This  power  supply  design uses  only  three  (3)
components available  from Radio Shack's  web site
or your local Electronics Parts Store.

Parts Required

- T1 - 16 Volt - 3.5A CT Transformer - RS 900-2707
- D1  -  50  Volt  - 10A  Full  Wave  Rectifier  -
RS 900-4788
- C1  - 2200  uF  - 35V  Electrolytic Capacitor  -
RS 900-1973

A 4-lane  power supply using  four (4) of  each of
the  components listed  above will  cost you  less
than  $60.00, yet  will  provide  3.5 amperes  per
lane,  for  a  total  power output  of  nearly  15
amperes.

This power supply design  uses a classic full wave
diode   bridge  circuit   (D1)   to  rectify   the
transformer's  secondary  AC   output  (T1).   The
capacitor (C1) smoothes DC ripple.

The instructions  and schematic for  building your
own  custom power  supply have  intentionally been
left rather  vague. If you're  comfortable working
with the 120 VAC  primary side of the transformer,
or  know  someone  who  is, perhaps  a  HAM  radio
operator, then this would  be a simple one-evening
project. Due to the high voltage primary wiring on
the  transformer  this   project  should  only  be
undertaken by someone who understands what they're
doing. This  is NOT a  good first project  for the
electronics novice!

Power Terminal Tracks

Power  terminal  tracks  from Tyco  and  Tomy  are
expensive and will not allow you to use individual
power supplies for each  lane. Longer layouts need
to have power applied  at several locations on the
layout.  Using manufactured  power terminal tracks
can become quite costly.

This section describes a method of making your own
power terminal tracks from standard straight track
sections.

Making  your own  power terminal  tracks is  quite
easy.   All you  will  need is  a soldering  iron,
soldering   flux   for   electronics,   and   some
rosin-core electrical  solder. You will  also need
some short lengths of 16-18 gauge connection wire.

Note: The  information provided  here can  also be
used to  attach wires to dead  track sections used
for electronic lap counters.

Start by  placing a  straight section of  slot car
track upside  down on  a towel dampened  with cold
tap water.  The damp  towel will prevent heat from
the  soldering  iron   being  transferred  to  the
plastic track.

The metal  power rails running along  each side of
the  guide pin  slot  are secured  to the  plastic
track itself at 3 inch intervals. Locate a pair of
these mounting  points midway  down the  length of
the straight  track section and place  a small dab
of  soldering  flux  on  the  exposed  metal  rail
mounting points.

Cut two 12 inch lengths  of hook-up wire and strip
away 1/4" of  the insulation from one  end of each
wire. With  a hot soldering iron  heat the exposed
wire and  apply a  small amount  of solder  to the
heated wire. This tinning  process will make later
attachment to the metal power rails much easier.

Place one of the tinned hook-up wires at the point
on the  metal power rail where  you had previously
applied  soldering flux  and  hold your  soldering
iron  on  the  joint.   Apply a  small  amount  of
additional solder  once the  flux begins  to boil,
and then carefully removed the soldering iron. Let
the  solder cool  naturally,  do not  blow on  the
heated  solder though,  as this  may fracture  the
soldered joint you just made.

Repeat  the   process  described  above   for  the
remaining three  metal power  rails on  a two-lane
section of plastic slot car track.

Longer slot car tracks will require power terminal
tracks placed at intervals around the circuit. The
running length of track between power terminals is
not  nearly as  important as  the number  of track
joints separating the  power terminals.  The track
joints  themselves  are   the  largest  source  of
electrical resistance. A good  rule of thumb is to
use a  power terminal track for  every 12-15 track
sections.

See the Construction section  of this web site for
pictures of power  terminal tracks being installed
in a 4-lane raceway.

If  your  slot  car  track employs  a  dead  track
section  for an  electronic  lap  counter use  two
power terminal track sections,  one before and one
after the dead section.

If  you would  prefer to  purchase power  terminal
tracks made using the  process described above see
the Order Form section of this web site.


Tomy AFX 2-Lane Dual Power

2-Lane Tomy AFX track  owners can easily configure
their tracks to use  individually powered lanes by
simply  adding a  second Tomy  AFX power  terminal
track and power pack.

The diagram below illustrates how to wire any Tomy
AFX 2-lane race track  to use individually powered
lanes. This method will double the power available
to  each  car,  and   eliminate  the  power  surge
problems associated with a single power supply.

slot-car-2-lane-afx-wiring.gif

Simply  insert a  second Tomy  AFX power  terminal
track into  the layout  with the  connection block
exiting from  the same  side of  the track  as the
first  one. Then  connect one  power pack  and one
hand control  to each  power terminal  track. Each
hand  control   needs  to  be  connected   to  the
corresponding lane it will regulate.

The diagram above shows  two power terminal tracks
placed  next to  one another  for simplicity,  but
they can  actually be  placed anywhere  around the
raceway to  allow the  two drivers stations  to be
located at different points around a larger table.


Tomy AFX 4-Lane Quad Power

4-Lane Tomy AFX track  owners can easily configure
their tracks to use  individually powered lanes by
simply  adding  two   additional  Tomy  AFX  power
terminal  tracks and  power  packs as  illustrated
below.

4-lane-afx-wiring.gif


Track Power Testing

Nothing is more frustrating  than racing on a slot
car  track  with  corroded  or  loose  power  rail
connections.   Here  is  a simple  and  fool-proof
method of locating bad track joints.

Start  by first  removing the  last track  section
before the  power terminal  track and  then slowly
drive   a   car   around  the   track   until   it
stops. Whenever  the car  stops inspect  and clean
the power  rail joints  at the track  section just
before  the loss  of power  occurred. Repeat  this
process for all lanes until the car travels around
the entire circuit without slowing or stopping.

slot-car-power-test.gif

Finish up  by replacing the last  section of track
and now you'll have a race track without any power
losses.