This is a text-only version of the following page on https://raymii.org:
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Title       :   Only zero is false, everything else is true in C++
Author      :   Remy van Elst
Date        :   12-07-2019
URL         :   https://raymii.org/s/snippets/Cpp_Only_zero_is_false.html
Format      :   Markdown/HTML
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Some of the code I work on does the following, mostly because it's older C style
code now used in a C++ context:

* Have a value that can be changed by a user.
* If that value is not set, it is set to `-1`
* That variable, when set to a number, is what a function will use

Zero in this context means that it can be changed but is set to 0. `-1` sometimes
means it can not be edited, but sometimes means it's off. Most of the cases I find
where this is used do it this way to save memory.

(This gives a host of other problems, like, how to preserve the value when
(turning it off and later just turning it back on?)

Sometimes this variable is checked for true-ness by using a boolean conversion,
like this:

   if (variable) {
       do_stuff();
   }

Only if the variable is zero, this check will not execute. If it's set to `-1`,
the boolean conversion will convert to `true`, which might not be what you meant.
What you want to check for is:

   if (variable > 0) {
       do_stuff();
   }

But better would be to have a seperate variable for the `on/off` and a seperate
variable for the actual value to use.

This is oversimplified and for seasoned programmers this will be nothing new,
however I found it interesting.

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### Implicit conversion rules to booleans

The rules for implicit conversion, which is what's happening when you use
something else as a boolean, are described [here][1].

[1]: https://en.cppreference.com/w/cpp/language/implicit_conversion

Quoting:

> A prvalue of integral, floating-point, unscoped enumeration, pointer, and
   pointer-to-member types can be converted to a prvalue of type bool. The
   value zero (for integral, floating-point, and unscoped enumeration) and the
   null pointer and the null pointer-to-member values become false. All other
   values become true.

Here is my example code:

   #include <iostream>

   int main () {
       bool boolMinOne;
       bool boolPlusOne;
       bool boolZero;
       bool boolnullptr;
       bool boolPtr;

       int intPlusOne { 1 };
       int intMinOne { -1 };
       int intZero { 0 };

       int* intPtr { &intPlusOne };
       int* nullPtr { nullptr };

       boolMinOne = intMinOne;
       boolPlusOne = intPlusOne;
       boolZero = intZero;
       boolPtr = intPtr;
       boolnullptr = nullPtr;

       std::cout << "boolMinOne: " << boolMinOne << "\n";
       std::cout << "boolPlusOne: " << boolPlusOne << "\n";
       std::cout << "boolZero: " << boolZero << "\n";
       std::cout << "boolNullptr: " << boolnullptr << "\n";
       std::cout << "boolPtr: " << boolPtr << "\n";

       return 0;
   }

Result:

   boolMinOne: 1
   boolPlusOne: 1
   boolZero: 0
   boolNullptr: 0
   boolPtr: 1



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