Posts by [email protected] | |
Post #AelmfMn4dbm7PBaPlA by [email protected] | |
0 likes, 0 repeats | |
@lritter Step one in the AI take over plan was to make sure they couldn't b… | |
Post #AgF0NqbY89YrP15cYa by [email protected] | |
0 likes, 0 repeats | |
Took a break from improvements to the GPU path tracer to test making a stylized… | |
Post #AgF24iazsoUgyApzOq by [email protected] | |
0 likes, 0 repeats | |
@lritter Thanks! | |
Post #Ai92I3iNbRfa0JdJHU by [email protected] | |
0 likes, 0 repeats | |
I've been using Linux since it was first practically available (early 90… | |
Post #AlYO0oFiM1CdVzy2k4 by [email protected] | |
0 likes, 0 repeats | |
A quick render of Biomes in Minecraft map Drehmal APOTHEOSIS using Avoyd Voxel … | |
Post #AnEYicM19uQtKtHBJI by [email protected] | |
0 likes, 0 repeats | |
Execs at Software Companies:"User metrics for our AI features are on an up… | |
Post #AoppkORwl9YEf4Vy9w by [email protected] | |
0 likes, 0 repeats | |
Mind the gap.Parallel heightmap import into a deduplicated sparse octree (DAG s… | |
Post #ApJATHWazC7AsmD0HA by [email protected] | |
0 likes, 1 repeats | |
Avoyd Voxel Editor & Renderer of Mountains of Christmas Festival Minecraft … | |
Post #AqXVlvwdWdQt862A3E by [email protected] | |
0 likes, 0 repeats | |
Proof that AI isn't working is that Youtube is offering me 10 or more video… | |
Post #ArU4nkvoR4gqK7Doye by [email protected] | |
0 likes, 0 repeats | |
Managed to integrate the Zeno of Elea paradox into my code today.I have a rough… | |
Post #Arg0TsuJ0LE5LeIzUu by [email protected] | |
0 likes, 0 repeats | |
There's a percentage of questions I handle about open source which go:OP: I… | |
Post #AsDs2Pfbbj9nsJq4Ya by [email protected] | |
0 likes, 0 repeats | |
@demofox @eniko @jsbarretto I recall having a tonne of headaches with FP determ… | |
Post #AuNgyF9jh1mDnIN61Y by [email protected] | |
0 likes, 0 repeats | |
@sinbad I wonder if someone confused the shadow frustum render tests with the s… | |
Post #Av1I8ZXU2RC1NLhkf2 by [email protected] | |
0 likes, 0 repeats | |
@aras I misread the "Geometry rendering and shaders in Warhammer 40k"… | |
Post #AvexeahCwjiXW24oOe by [email protected] | |
0 likes, 0 repeats | |
I've updated imgui_markdown to support Dear ImGui v1.92.0In particular head… | |
Post #Avexem64Yd8usKnKBE by [email protected] | |
0 likes, 0 repeats | |
@ocornut @zeux On the subject of text have you seen @MikkoMononen's Skribid… | |
Post #AvexemOrQmAhobaKSu by [email protected] | |
0 likes, 0 repeats | |
@ocornut @zeux @MikkoMononen Completely understand! | |
Post #AvexfbCCZbLhM73RJY by [email protected] | |
0 likes, 0 repeats | |
I'm always slightly annoyed when defining a virtual function in C++ that if… | |
Post #Avkl9VhlQ5gUYdVeNM by [email protected] | |
0 likes, 1 repeats | |
So if you have:Array(size_t size_);Array(std::initializer_list<T> listIn_… | |
Post #AwETkggjZqaSu6P4cb by [email protected] | |
0 likes, 0 repeats | |
@ErikUden Due to the UK's first past the post system if this new party puts… |