> The magic of the Macintosh is its graphics and sound. The
> Macintosh's ease of use and its appeal to nonprogrammers depend on
> its graphics. Anyone who writes programs for the Macintosh quickly
> finds that learning how to generate and manipulate images is an
> absolute must; you can't do anything on the Macintosh until you can
> understand and use the QuickDraw graphics package.
>
> This book was written to introduce programmers with little or no
> graphics background to Macintosh graphics and sound. The book has a
> fair amount of technical material, but there's also a lot of fun
> with graphics and sound.
>
> The early chapters are very basic and deal with graphics
> fundamentals, QuickDraw, making images on the Macintosh, and drawing
> text in various type fonts. The later chapters address more
> technical subjects but always with the understanding that the reader
> may be able to program but has no prior experience with computer
> graphics.
>
> The material is ordered so that a user can start writing programs
> immediately without having to understand all of the details of
> QuickDraw coordinates and mathematics. Those kinds of details are
> covered in later chapters.