So, I see I'm answering this about 9 years after the first request...

BadgerCom released the scenario builder tools used to make [Prince of
Destruction][1], as part of their desire to allow interested users to
build their own adventures. It was not the most user-friendly system.
The folder has the only documentation available, the file "MARS
Scenario Builder Docs" in a special format (Postcard, using
Print2Pict). Having said that, just playing around, it seems that with
some experimentation a motivated person could build something.

I downloaded these, along with the game, many years ago and always
meant to play around with them, but never did. Enjoy!

Documentation is available in the file archive. A quick overview on
how to build a scenario is on archive.org. I've included this as a PDF
as well:
[https://web.archive.org/web/19970203160954/http://www.badgercom.com:80/m...][2]

Compatibility
Architecture: 68k

My memory was that the MARS Scenario Builder tools always crashed
(hard!) with a PPC. I would highly recommend 68k emulation only!

  [1]: http://macintoshgarden.org/games/prince-of-destruction
  [2]: https://web.archive.org/web/19970203160954/http://www.badgercom.com:80/mars/scenario_tools.html (https://web.archive.org/web/19970203160954/http://www.badgercom.com:80/mars/scenario_tools.html)