This is a first attempt to create a game in OpenGL with SFML. It is a
game for two players, flying with ships in a two-dimensional space
setting, governed by the laws of gravity.

Story:
In year 3547, civilizations all over the galaxy have settled their own
planets, living in peace and harmony with its environment. But outside
the contemplative habitats, the GREAT WAR is raging. As a famous
fighter on your way to never ending honor and prosperity, you have to
protect your planet from the oncoming doom of your jealous neighbours!
Fight the battle, a true hero as you are was born for: SPACEBALL.
Protect your planet from the sphere of death and defeat your enemies
by letting it crush into their ridiculous globe.

Features
? awesome 2D-graphics with an unique style and shader support
? a stunning amount of particles
? single- and multiplayer-support
? artificial intelligence using an aggro-system
? many impressive weapons and specials
? customizable ships
? a very sexy GUI
? support for many different languages

More Info:
<http://mars-game.sourceforge.net/>

This is an unofficial 32bit 10.5 compatible build compiled by myself -
the official builds are 64bit 10.6 only.

Compatibility
Architecture: x86 (Intel:Mac)

Intel Mac OS X 10.5.8 Leopard and later