> Final DOOM is the last [id Tech 1][1] Doom game. It includes two
> separate 32 level episodes: TNT: Evilution and The Plutonia
> Experiment.

> Neither episode was made by [Id Software][2] themselves, but rather by two groups of individuals hired by Id; [Team TNT][3] (hence why Evilution has "TNT" in front of it and its IWAD is named 'TNT.wad') and the [Casali brothers.][4]
>
> Gameplay in both is completely identical to Doom 2, right down to
> the level progression (i.e. 30 levels and two secret levels). Other
> than the new levels, the only new things over Doom 2 are new stories
> (both of which appear to directly follow on from Doom 2 rather than
> each other), some new textures and, in TNT's case a few new music
> tracks.
>
> ? [MobyGames.com][5]

See also: [Ultimate DOOM][6], [DOOM II][7], [Total Ruin][8], [D!ZONE
MAC][9], [Demon Gate][10]

Compatibility
Architecture: 68k PPC

68040, 68LC040 or PowerPC CPU
Mac OS 7.1 or above
Hard drive, 17.2 MB of free space
8 MB of RAM (12 MB recommended)
13" or larger monitor displaying 256 colors or grays; color PowerBook
computers
Supports Mac-compatible joysticks
Single speed CD-ROM drive, double speed highly recommended.

To run this in Mac OS X, you'll need a modern source port of the Doom
engine.
A list of various OS X compatible forks and ports can be found at
[Doomworld][11].

  [1]: http://en.wikipedia.org/wiki/Id_Tech_1
  [2]: http://en.wikipedia.org/wiki/Id_Software
  [3]: http://en.wikipedia.org/wiki/TeamTNT
  [4]: http://en.wikipedia.org/wiki/Casali_brothers
  [5]: http://www.mobygames.com/game/final-doom
  [6]: http://macintoshgarden.org/games/the-ultimate-doom
  [7]: http://macintoshgarden.org/games/doom-ii
  [8]: http://macintoshgarden.org/games/total-ruin
  [9]: http://macintoshgarden.org/games/doom-dzone-mac
  [10]: http://macintoshgarden.org/games/doom-demon-gate
  [11]: http://www.doomworld.com/classicdoom/ports/index.php?platform=6