>
>
>  This program simply applies a series of cracks that have been
> collected since [Civilization][1] came out
>
>

Here is a list of the cracks and their actions:

 * buy=32000: Everytime you buy something you get $32000
 * Sell=32000: Everytime you sell something you get $32000
 * Buy=$0 #1: Everything cost $0
 * Buy=$0 #2: Everything cost $0 Different version of it
 * NoLoseMoney: You don't loose money each turn
 * ClearMap: You get to see the entire map
 * NoWarming: Stops Global warming
 * WinOffense: Win every offensive battle
 * NoFoodShortage: Your people don't die due to food shortage(cities
   don't grow either)
 * Moses: Troops can walk on water ( This one has problems with
   others)
 * SailOnLand: Boats on land (The most powerful, less cheat one I
   like)
 * Tech1Turn: Each tech takes one turn ( computer gets it too)
 * Infiniteflight: Airplanes don't run out of feul ( This one has
   problems with others)
 * Cities on h20: Cities on water ( pretty lame , max size is ?? 2)
 * NoQuestions: Kills that anoying test of your leadership
 * NoCopyProtection: Same as above??? I have no idea

DL #1 Civ Crack Editor v1.1b

Compatibility
Architecture: 68k

The one problem is that some cracks crack the same area that others do
making things unreliable. To be on the safe side don't crack two
things that are similiar, such as Everything cost $0 and everytime you
buy something you get $32000. If you apply many cracks at once and not
all of them take, try doing one at a time.

These all work on Civ 1.08

  [1]: http://macintoshgarden.org/games/civilization