Swivel 3D is a drawing/modeling program for the Mac. Create solid
objects, then reshape, rotate, join and animate them. Create shadows
or project clipboard graphics onto your object. Frames can be saved as
full-color Scrapbook pages which you may later import into e.g.
[Videoworks II][1].

 * Top DL: Full distribution of Swivel 3D Professional 2.0.11 as a
   series of Disk Copy 4.2 images in a Compact Pro self-extracting
   archive, encoded in MacBinary II.
 * 2nd DL: Compilation of Swivel 3D 1.0 and 1.1 as a raw 2 MB disk
   image with PDF manuals in a zip file.
 * 3rd DL: Full distribution of Swivel 3D Professional 2.0.4 as a
   series of ShrinkWrap images in a Compact Pro self-extracting
   archive, encoded in hqx.
 * 4th DL: A ShrinkWrap (raw) image of the Swivel 3D Professional
   2.0.4 Updater.
 * 5rd DL: Swivel Pro 2.0.4 demo.

Swivel 3D renders fully shaded solid objects at a surprisingly decent
speed on 80s Macintosh systems like the Mac SE or the Mac II. That's
very cool, but it also had its price (395$) when released in late
1988.

See also: [Swivel Art][2]

Compatibility
Architecture: 68k

Version 2.0.11 is confirmed to work in System 6.0.4 through System
7.1. Included shaders require a compatible version of [Pixar
MacRenderman][3].

The SwivelArt self-extracting archive appears to have some difficulty
extracting in System 7.1. Use a version of StuffIt to do the
extraction instead or consider doing the extraction in an earlier
version of the Macintosh System software.

  [1]: http://macintoshgarden.org/apps/videoworks-ii (Videoworks II early movie editor page)
  [2]: http://macintoshgarden.org/apps/swivelart
  [3]: http://macintoshgarden.org/apps/macrenderman-1