Initially based on Steve Capps' [SoundEdit][1], Macromedia SoundEdit
16 natively renders to CD quality, 16-bit stereo audio, handling large
audio files with ease.
Keeping up with the mid 90s, SoundEdit 16 effortlessly allows for
editing waveforms from QuickTime soundtracks and Shockwave audio
files. It is best thought of as the inspiration for Apple's
[Soundtrack Pro][2] and Adobe's [Soundbooth][3] on Mac OS X.
A plug-in architecture based on Macromedia's "Xtras" API for Director
allows for further expansion of the program's capabilities. The SDK
for Xtras can be found on the CD-ROM version of SoundEdit 16.
The first download is 2.0.7 and was taken from the MacGUI archive, and
has been checked with Disinfectant. It is preinstalled (no installer
included) with the serial number.
The CD-ROM version with the original installer and extras can be found
as part of [Director 6.5 Multimedia Studio][4].
The second download is an installer of 1.0.1 with a serial number.
The third download is a CD of 1.0.1.
The fourth download is a demo of 2.0.
Compatibility
Architecture: 68k PPC
* 68030 or greater 68k Macintosh or Power Macintosh
* 6 MB of RAM (8 MB recommended)
* System 7.1 with Sound Manager 3.1, QuickTime 2.1 or later and
AppleScript 1.1 or later with the AppleScript sound and object
sound library extensions. All of these system extensions are
installed automatically by the SoundEdit 16 Installer.
* 15 MB free hard disk space
* 8 or 16-bit sound input port or card
[1]:
http://macintoshgarden.org/apps/macrecorder-hypersound-soundedit
[2]:
http://macintoshgarden.org/apps/logic-studio
[3]:
http://macintoshgarden.org/apps/adobe-soundbooth-cs4
[4]:
http://macintoshgarden.org/apps/macromedia-director-65-multimedia-studio