"This was a simple game where it became obvious that my skills weren't
quite at the same point as my ability to come up with ideas. When you
run this application, you're presented with a shape that wiggles. If
you click the vertices of the shape, "punish" the shape for doing
something it shouldn't be doing. The point was that you would be given
a goal shape (circle, star, square, etc.), and you would "train" the
shape into that shape.

I think the idea was that if a vertex was moving in a direction you
didn't want it to move it, you would punish it to get it moving in the
other direction. But because the vertices had no "memory" it was
impossible to get them moving in the direction you wanted because they
couldn't remember to not move in the directions you didn't want.

As a result, clicking the vertices has some effect, but nothing
observably meaningful besides the little 'Ouch' they emit when you
click them.

IDE: CodeWarrior IDE 4 (CodeWarrior Pro 5)"

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