>
> 3D Sculpting and 3D Painting Become Easy with Sculptris
>
> Sculptris is an elegant and simple 3D modeling solution, offering
> artists a platform to harness their imagination and create 3D
> sculpts in a way that is unique to the digital world.
>
Sculptris introduces a dynamic tessellation system, giving its user
the capability to sculpt or paint freely on any part of the surface
without having to worry about underlining geometry. With Sculptris,
triangles are automatically added as needed, and only to the areas
where a stroke has been applied to the surface.
Users can do just about anything that?s possible with real clay. For
example, they can pull, twist and pinch the surface, easily adding
volume as needed without the rigorous attention to underlying
structure that is typically associated with 3D modeling programs.
Pixologic envisions Sculptris as an entry level ?eye opener? for a new
generation of artists wishing to explore 3D digital creation. Fun to
use, it?s also a truly useful tool that can be embraced by hobbyists
and professional artists, alike.
For those wishing to explore further, Sculptris is seen as a perfect
ground level upon which to build one?s skills while advancing to the
substantial ?world of [ZBrush][1]?.
[Website][2]
* * *
DL #1: Sculptris v1.0 Alpha 6 release (2011)
#
* * *
Compatibility
Architecture: x86 (Intel:Mac)
Operating System: Mac OS X 10.5/10.6.
Processor: 2 GHz Core 2 Duo and above (or compatible).
Memory: 1 GB of RAM.
Graphic Card: ATI or NVidia card with OpenGL 2.0 support.
Screen Resolution: 1024x768
Recommended: Wacom or compatible graphics tablet
[1]:
http://macintoshgarden.org/search/node/zbrush
[2]:
http://web.archive.org/web/20120103130132/http://www.pixologic.com/sculptris/