> Development on Script Debugger 1.0 started in 1993. Version 1.0 was
> released in late 1994 and was introduced publicly at MacWorld in San
> Francisco in January 1995. We shared a booth with FrontMost (later
> renamed [FaceSpan][1]) by Software Designs Unlimited.
>
> Interestingly, Script Debugger 1 may never have been a product. I
> was very uncertain about how to market and sell what was really a
> $129 piece of shareware. [BBEdit][2] was the only model of how this
> could be done by an independent developer. Remember, the Internet
> was not as it is today. Software was shrink wrapped in boxes
> containing floppy disks and printed manuals. It took serious cash to
> produce product. I had 2000 copies made at a cost of CDN$20,000
> (1994 $s). The packing boxes filled an entire room in my basement.
> Software was sold through mail order outlets (MacTech, Apple?s
> Developer Central, and others) and trade shows like MacWorld and
> WWDC. The Mac had no presence in computer stores at that time.
>
> I vividly recall standing outside the MacTech booth at WWDC 1995 in
> San Jose watching people walk up and purchase Script Debugger. I
> just couldn?t believe it was actually happening after all the work
> that had gone into getting those shrink-wrapped packages onto the
> MacTech shelves. I developed such an appreciation for how things as
> mundane as a can of soup get onto a store shelf.
>
> Our daughter was born in 1995, and Gerry left her job to work full
> time with me. We were so naive. We had no idea what we were signing
> up for.
>
> \- excerpt adapted from [Mark Aldritt's Journal][3].
Script Debugger is a replacement for Apple's Script Editor. With it,
you can create and edit scripts, but it has many additional features
that you will find invaluable if you are a script developer.
Script Debugger provides you with a development environment for
AppleScripts. Script Debugger has advanced editing features including
support for scripts larger than 32K and Drag and Drop editing. It is
fully Projector aware, and allows you to make read-only projector
files modifiable with the click of a button. It also provides you with
a complete debugging environment. Script Debugger allows you to
single-step through your scripts and examine the contents of variables
while your script is executing.
Script Debugger is also scriptable, recordable, and attachable. You
can use AppleScript to customize Script Debugger by adding scripts to
its Extension menu and attaching scripts to its other menu items. This
allows you to customize and extend Script Debugger for your work
habits and needs.
The first release of Script Debugger, sourced and repackaged from
emendelson's posts on the official [Script Debugger forums][4].
Courtesy of the [WordPerfectMac group][5].
See Also: [AppleScript: The Beta Release][6], [AppleScript 1.1][7],
[AppleScript 1.8.3][8], [AppleScript Language Guide (PDF)][9],
[FaceSpan 2.1][1], [FaceSpan 3][10], [FaceSpan 4.3][11], [Frontier
1][12], [Frontier 4][13], [Script Debugger 3.0][14], [Smile][15]
Compatibility
Architecture: 68k PPC
Expected to work on all platforms that support [AppleScript 1.1][7],
including System 7.1 and later.
[1]:
http://macintoshgarden.org/apps/facespan-21
[2]:
http://macintoshgarden.org/apps/bbedit-311
[3]:
http://markalldritt.com/?p=855
[4]:
https://forum.latenightsw.com/t/script-debugger-for-68k-macs/2418/10
[5]:
https://groups.io/g/wordperfectmac
[6]:
http://macintoshgarden.org/apps/applescript-the-beta-release
[7]:
http://macintoshgarden.org/apps/applescript-11
[8]:
http://macintoshgarden.org/apps/applescript-183
[9]:
http://macintoshgarden.org/apps/applescript-language-guide-pdf
[10]:
http://macintoshgarden.org/apps/facespan-3
[11]:
http://macintoshgarden.org/apps/facespan-43
[12]:
http://macintoshgarden.org/apps/frontier
[13]:
http://macintoshgarden.org/apps/frontier-4
[14]:
http://macintoshgarden.org/apps/script-debugger-30
[15]:
http://macintoshgarden.org/apps/smile