>
>
>  If you have ever tried to use ResEdit to modify or add a MENU, you
> know how slow the template mechanism that it uses can become. That
> was the one biggest flaw that I saw with ResEdit. I thought that
> MENUs should be as easy to edit as ICONs or some of the other more
> common resource types that ResEdit includes special sub-editors for.
> So I wrote a menu editor myself. Now if only ResEdit would work with
> color resources.
>
>

To install the MenuEditor into ResEdit, simply make a copy of ResEdit
(I used [Resedit V1.2b4.1][1] for testing), and run it. Open the file
called ResMENU, and select all of the resources found in it. Copy
them, and then open up ResEdit (the duplicate), and Paste. Close
ResEdit and save the changes and quit. Now you're set. Every time you
double click on a menu when you are using the modified ResEdit, it
will open the MenuEditor and your life will be much easier.

Using it is even simpler than installing it. Just click on the item
that you wish to change, and make the changes in the boxes to the
right. Remember to click the "Do It!" button, or hit return before you
click on the next item, or you will lose the changes that you just
made. To add an item, click on the item above where you want the new
one, and choose New from the file menu. To get rid of an item, click
on it and choose Clear from the edit menu.

The check boxes are all pretty self-explanatory, except the H-Menu
box. This allows you to make the selected Item a hierarchical menu, so
that it will bring up the sub menu (specified in Sub#) when your
program calls it - pretty neat, eh?

DL #1 ResMENU

Compatibility
Architecture: 68k

  [1]: http://macintoshgarden.org/apps/resedit-11d4