A QuickDraw 3D-based image creation utility. The successor to
Macromedia's MacroModel tool.

Extreme 3D is a polygonal surface modeler that uses spline-based
modeling and familiar 2D drawing tools to create its models. Although
it's billed as CAD-accurate to 15 decimal places, the strength of
Extreme 3D is really in organic modeling with the Metaform tool, which
can create organic shapes that flow together naturally, as water does
from a jar.

A single window can support multiple render styles for different
objects. This means that once you've set the textures for an object,
you can switch it to display as a bounding-box or a wire-frame for
improved display speed while you work on other objects in shaded mode.

The animation tools are easy to use and allow you to have independent
control over any object, light, camera, or material property. Users
can edit all the paths and objects in their animations. For example,
paths can be edited as splines. The program also supports time-based
and frame-based animation.

Extreme 3D supports cross-platform distributed rendering, allowing any
animation or model to be rendered across multiple machines in a
network running their own copy of Extreme 3D, including the Mac and
Windows.

SN: ETM200-07741-37053-91419

Macromedia Extreme 3D Version 2.0 can also be found in the [Macromedia
FreeHand Graphics Studio 7][1] entry and in a CD-ROM with a custom
library of textures in the [Director 6.5 Multimedia Studio][2] entry.

Compatibility
Architecture: PPC

 * 24+ MB of RAM
 * 25 MB available hard disk space
 * Power Macintosh
 * System 7.1 w/QuickDraw 3D or higher

  [1]: http://macintoshgarden.org/apps/macromedia-freehand-graphics-studio-7
  [2]: http://macintoshgarden.org/apps/macromedia-director-65-multimedia-studio