A Macintosh program designed to speed up a very narrow part of
Dungeons and Dragons: when big armies get together and beat up on each
other. It can be applied to individual combat, but this is not
recommended, as it is not intended to simulate all the random
possibilities of individual battle.
How Combat Aid works:
When you start up Combat Aid, you will see a window with several text
boxes for you to fill in.
Most are self explanatory:
* HD = Hit Dice of average soldier.
* Armor = Armor Class of average soldier.
* Weapon = Damage done by the weapon of the average soldier. If
there is a zero in either field, the soldier is assumed to be
weaponless (and will be defeated in battle, no matter what).
* Soldiers: The number of soldiers on each side.
According to the AD&D mass combat rules, there are certain instances
when one side will get double their normal attacks, or half of their
normal attacks. These instances are related to the amount of damage
that the weapons of both sides do. To have Combat Aid calculate this
for you by the books, check the box marked 'Automatically calculate
double-attacks and half-attacks.' If you want to weigh the outcome of
the battle one way or another, you can check the individual boxes
yourself.
Of course, you can ignore the results completely, or try again, if the
outcome of the battle doesn't suit your campaign needs.
To have one side or the other attack, click 'Side 1 Attacks' or 'Side
2 Attacks.' To have both sides attack, side 1 first, click 'Both
Attack.' To have each side attack until one is destroyed, click
'Resolve.' You can also use the command-keys displayed on the buttons
instead of clicking.