| tupdated readme - sphere - GPU-based 3D discrete element method algorithm with … | |
| git clone git://src.adamsgaard.dk/sphere | |
| Log | |
| Files | |
| Refs | |
| LICENSE | |
| --- | |
| commit e413c6bf2c76e367d8fc0b324bffc04781243e62 | |
| parent 9a5593bdb59ef6fa697db7130cc5538311154f3a | |
| Author: Anders Damsgaard Christensen <[email protected]> | |
| Date: Tue, 4 Dec 2012 22:11:38 +0100 | |
| updated readme | |
| Diffstat: | |
| M README.rst | 24 ++++++++++++------------ | |
| 1 file changed, 12 insertions(+), 12 deletions(-) | |
| --- | |
| diff --git a/README.rst b/README.rst | |
| t@@ -11,24 +11,24 @@ See the ``doc/`` folder for general reference. | |
| Requirements | |
| ============ | |
| The build requirements are: | |
| -- A Nvidia CUDA-supported version of Linux or Mac OS X | |
| -- The GNU Compiler Collection (GCC) | |
| -- The Nvidia CUDA toolkit and SDK | |
| + - A Nvidia CUDA-supported version of Linux or Mac OS X | |
| + - The GNU Compiler Collection (GCC) | |
| + - The Nvidia CUDA toolkit and SDK | |
| The runtime requirements are: | |
| -- A Nvidia CUDA-enabled GPU and device driver | |
| + - A Nvidia CUDA-enabled GPU and device driver | |
| Optional tools, required for simulation setup and data processing: | |
| -- Python 2.7 | |
| -- Numpy | |
| -- Matplotlib | |
| -- Imagemagick | |
| -- ffmpeg | |
| + - Python 2.7 | |
| + - Numpy | |
| + - Matplotlib | |
| + - Imagemagick | |
| + - ffmpeg | |
| Optional tools, required for building the documentation: | |
| -- Sphinx | |
| -- Doxygen | |
| -- Breathe | |
| + - Sphinx | |
| + - Doxygen | |
| + - Breathe | |
| Obtaining SPHERE | |
| ================ |