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tset dphi after div_v_p - sphere - GPU-based 3D discrete element method algorit…
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---
commit e3eab516b613460f62e4c4edc96b02e84ff92503
parent 0d909bc75354f830c84bc8ae75c89976d79e121b
Author: Anders Damsgaard <[email protected]>
Date: Mon, 24 Nov 2014 14:35:30 +0100
set dphi after div_v_p
Diffstat:
M src/darcy.cuh | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
---
diff --git a/src/darcy.cuh b/src/darcy.cuh
t@@ -474,16 +474,16 @@ __global__ void findDarcyPorosities(
//}
// Make sure that the porosity is in the interval [0.0;1.0]
- phi = fmin(0.9, fmax(0.1, void_volume/cell_volume));
- //phi = fmin(0.99, fmax(0.01, void_volume/cell_volume));
+ //phi = fmin(0.9, fmax(0.1, void_volume/cell_volume));
+ phi = fmin(0.99, fmax(0.01, void_volume/cell_volume));
//phi = void_volume/cell_volume;
- Float dphi = phi - phi_0;
+ /*Float dphi = phi - phi_0;
if (iteration == 0)
- dphi = 0.0;
+ dphi = 0.0;*/
- //const Float dphi =
- //(1.0 - fmin(phi_0,0.99))*dot_epsilon_kk*ndem*devC_dt;
+ const Float dphi =
+ (1.0 - fmin(phi_0,0.99))*dot_epsilon_kk*ndem*devC_dt;
// report values to stdout for debugging
//printf("%d,%d,%d\tphi = %f dphi = %f\n", x,y,z, phi, dphi);
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