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tdisable cfd debug output - sphere - GPU-based 3D discrete element method algor…
git clone git://src.adamsgaard.dk/sphere
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---
commit dde45115ce3a74984b66b95b3f1e030e28a14e13
parent 0aaf70618d39783d3f0a86d1fa21bad0a7ebe8a9
Author: Anders Damsgaard <[email protected]>
Date: Wed, 22 Oct 2014 14:20:27 +0200
disable cfd debug output
Diffstat:
M src/debug.h | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
---
diff --git a/src/debug.h b/src/debug.h
t@@ -31,8 +31,8 @@ const int write_conv_log = 1;
// The interval between iteration number reporting in 'output/<sid>-conv.log'
//const int conv_log_interval = 10;
-//const int conv_log_interval = 4;
-const int conv_log_interval = 1;
+const int conv_log_interval = 4;
+//const int conv_log_interval = 1;
// Enable drag force and particle fluid coupling
#define CFD_DEM_COUPLING
t@@ -41,13 +41,13 @@ const int conv_log_interval = 1;
#define CHECK_NS_FINITE
// Enable reporting of velocity prediction components to stdout
-#define REPORT_V_P_COMPONENTS
+//#define REPORT_V_P_COMPONENTS
// Enable reporting of velocity correction components to stdout
-#define REPORT_V_C_COMPONENTS
+//#define REPORT_V_C_COMPONENTS
// Enable reporting of forcing function terms to stdout
-#define REPORT_FORCING_TERMS
+//#define REPORT_FORCING_TERMS
// Choose solver model (see Zhou et al. 2010 "Discrete particle simulation of
// particle-fluid flow: model formulations and their applicability", table. 1.
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