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twmode added - sphere - GPU-based 3D discrete element method algorithm with opt…
git clone git://src.adamsgaard.dk/sphere
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---
commit d44739f8bca651e34af999b077c419e716695e61
parent a23088dbf757ad7a6bcbeefd6b498cdf6786325f
Author: Anders Damsgaard <[email protected]>
Date: Thu, 30 Aug 2012 11:36:50 +0200
wmode added
Diffstat:
M src/constants.cuh | 1 +
1 file changed, 1 insertion(+), 0 deletions(-)
---
diff --git a/src/constants.cuh b/src/constants.cuh
t@@ -30,4 +30,5 @@ __constant__ Float devC_V_b; // Liquid vo…
__constant__ unsigned int devC_nw; // Number of walls
__constant__ unsigned int devC_w_n; // Dimension of orthogonal wall …
__constant__ int devC_periodic; // Behavior of x- and y boundaries:…
+__constant__ int devC_wmode[MAXWALLS]; // Wall BCs, 0: devs, 1: vel
#endif
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