| tadd long cmd line arg - sphere - GPU-based 3D discrete element method algorith… | |
| git clone git://src.adamsgaard.dk/sphere | |
| Log | |
| Files | |
| Refs | |
| LICENSE | |
| --- | |
| commit c4dcd878677647a252f73067a71dbb3aad50570a | |
| parent e4310f88ba7fa98f5e868352400e2cadc92dbd02 | |
| Author: Anders Damsgaard <[email protected]> | |
| Date: Mon, 28 Jul 2014 14:44:22 +0200 | |
| add long cmd line arg | |
| Diffstat: | |
| M README.rst | 2 +- | |
| 1 file changed, 1 insertion(+), 1 deletion(-) | |
| --- | |
| diff --git a/README.rst b/README.rst | |
| t@@ -11,7 +11,7 @@ See `LICENSE.txt <LICENSE.txt>`_ for more information. | |
| Important release notes | |
| ----------------------- | |
| 2014-07-28: Fluid flow is no longer simulated in a separate program. Use | |
| -``sphere`` with the command line argument ``-f`` instead. | |
| +``sphere`` with the command line argument ``-f`` or ``--fluid`` instead. | |
| 2014-07-05: Fluid phase now discretized on a staggered grid which increases | |
| accuracy and stability. |