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tdisable debug output - sphere - GPU-based 3D discrete element method algorithm…
git clone git://src.adamsgaard.dk/sphere
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---
commit 8fcae2486b42ad8c57d7633a1d045eca9f6c2219
parent 154931cb6724d3203804a5168d5cfc4cf670d512
Author: Anders Damsgaard <[email protected]>
Date: Thu, 16 Apr 2015 09:59:41 +0200
disable debug output
Diffstat:
M python/sphere.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/python/sphere.py b/python/sphere.py
t@@ -6776,7 +6776,7 @@ class sim:
i_min = 0
i_max = sb.status()
# use largest difference in p from 0 as +/- limit on colormap
- print i_min, i_max
+ #print i_min, i_max
p_ext = numpy.max(numpy.abs(pres))
if sb.wmode[0] == 3:
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