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tuniform psd - sphere - GPU-based 3D discrete element method algorithm with opt…
git clone git://src.adamsgaard.dk/sphere
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---
commit 7b8724f7f05b2c28708db222abe498be2c5d431b
parent 2761a8b0b9ebf00cb59a31627497850b300d5d6a
Author: Anders Damsgaard <[email protected]>
Date: Mon, 1 Sep 2014 08:56:43 +0200
uniform psd
Diffstat:
M python/capillary-cohesion.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/python/capillary-cohesion.py b/python/capillary-cohesion.py
t@@ -24,7 +24,7 @@ gravity = sys.argv[3]
sim = sphere.sim('cap-cohesion=' + str(cohesion) + '-init', np=2000)
sim.mu_s[0] = 0.0
sim.mu_d[0] = 0.0
-sim.generateRadii(psd='logn', radius_mean=1.0e-3, radius_variance=1.0e-4)
+sim.generateRadii(psd='uni', radius_mean=1.0e-3, radius_variance=1.0e-4)
sim.contactModel(1)
sim.initRandomGridPos([12, 12, 10000])
sim.initTemporal(5.0, file_dt=0.01, epsilon=0.07)
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