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tfix vtk output for particles - sphere - GPU-based 3D discrete element method a…
git clone git://src.adamsgaard.dk/sphere
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---
commit 69ca3d1d16dafe98bc5c455ce2f8a72840b7c0fa
parent fda5e848418333e8fe5008de4ce0c530c837195d
Author: Anders Damsgaard <[email protected]>
Date: Wed, 13 Aug 2014 13:32:33 +0200
fix vtk output for particles
Diffstat:
M python/sphere.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/python/sphere.py b/python/sphere.py
t@@ -1263,7 +1263,7 @@ class sim:
fh.write('<VTKFile type="UnstructuredGrid" version="0.1" '
+ 'byte_order="LittleEndian">\n') # VTK header
fh.write(' <UnstructuredGrid>\n')
- fh.write(' <Piece NumberOfPoints="{}" %d NumberOfCells="0">\n' \
+ fh.write(' <Piece NumberOfPoints="%d" NumberOfCells="0">\n' \
% (self.np[0]))
# Coordinates for each point (positions)
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