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told formulation of wall stress - sphere - GPU-based 3D discrete element method…
git clone git://src.adamsgaard.dk/sphere
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---
commit 63009d48011ba447f2ac372b36afe63dbb0d978e
parent 5e234fe2c18c005b32bd0747fc74c2485ec09bb8
Author: Anders Damsgaard <[email protected]>
Date: Fri, 19 Sep 2014 15:44:35 +0200
old formulation of wall stress
Diffstat:
M python/shear-starter.py | 2 +-
M src/integration.cuh | 4 ++--
2 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/python/shear-starter.py b/python/shear-starter.py
t@@ -54,7 +54,7 @@ sim.initTemporal(total = 20.0, file_dt = 0.01, epsilon=0.07)
sim.c_phi[0] = c_phi
sim.c_grad_p[0] = c_grad_p
sim.w_devs[0] = sigma0
-sim.w_m[0] = numpy.abs(sigma0*sim.L[0]*sim.L[1]/sim.g[2])
+#sim.w_m[0] = numpy.abs(sigma0*sim.L[0]*sim.L[1]/sim.g[2])
sim.mu_s[0] = 0.5
sim.mu_d[0] = 0.5
diff --git a/src/integration.cuh b/src/integration.cuh
t@@ -347,12 +347,12 @@ __global__ void integrateWalls(
Float acc = (w_mvfd.z + N)/w_mvfd.x;
// Apply gravity
- if (idx == 0)
+ /*if (idx == 0)
acc += devC_params.g[2];
else if (idx == 1)
acc += devC_params.g[0];
else if (idx == 2)
- acc += devC_params.g[1];
+ acc += devC_params.g[1];*/
// If Wall BC is controlled by velocity, it should not change
if (wmode == 2) {
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