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tdisable unused read - sphere - GPU-based 3D discrete element method algorithm …
git clone git://src.adamsgaard.dk/sphere
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---
commit 3fd4cde9f4660ca325558d364706ecbca52f3a4d
parent 2fcfb8e66a446d872d8774f9d149a72649ac1e0f
Author: Anders Damsgaard <[email protected]>
Date: Mon, 17 Nov 2014 10:29:06 +0100
disable unused read
Diffstat:
M src/darcy.cuh | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/src/darcy.cuh b/src/darcy.cuh
t@@ -533,7 +533,7 @@ __global__ void findDarcyPressureForce(
__syncthreads();
const Float phi = dev_darcy_phi[cellidx];
const Float p_xn = dev_darcy_p[d_idx(i_x-1,i_y,i_z)];
- const Float p = dev_darcy_p[cellidx];
+ //const Float p = dev_darcy_p[cellidx];
const Float p_xp = dev_darcy_p[d_idx(i_x+1,i_y,i_z)];
const Float p_yn = dev_darcy_p[d_idx(i_x,i_y-1,i_z)];
const Float p_yp = dev_darcy_p[d_idx(i_x,i_y+1,i_z)];
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