| tfix host side vidx - sphere - GPU-based 3D discrete element method algorithm w… | |
| git clone git://src.adamsgaard.dk/sphere | |
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| LICENSE | |
| --- | |
| commit 3cba4eeb49ac21221e20a93f576466bb220f6c2c | |
| parent 4df908f08d8b32257ec0e176f7a620382d798e98 | |
| Author: Anders Damsgaard <[email protected]> | |
| Date: Sat, 28 Jun 2014 14:59:50 +0200 | |
| fix host side vidx | |
| Diffstat: | |
| M src/navierstokes.cpp | 2 +- | |
| 1 file changed, 1 insertion(+), 1 deletion(-) | |
| --- | |
| diff --git a/src/navierstokes.cpp b/src/navierstokes.cpp | |
| t@@ -98,7 +98,7 @@ unsigned int DEM::vidx( | |
| const int z) | |
| { | |
| //return x + (ns.nx+1)*y + (ns.nx+1)*(ns.ny+1)*z; // without ghost nodes | |
| - return x + (ns.nx+3)*y + (ns.nx+3)*(ns.ny+3)*z; // with ghost nodes | |
| + return (x+1) + (ns.nx+3)*(y+1) + (ns.nx+3)*(ns.ny+3)*(z+1); // with ghost … | |
| } | |
| // Determine if the FTCS (forward time, central space) solution of the Navier |