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tremoved face node pointers from host - sphere - GPU-based 3D discrete element …
git clone git://src.adamsgaard.dk/sphere
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commit 3c22af0f8ea4b02887e75dbb9e2c05796cbd14a5
parent 48a974be5535312a159983c59e4409651ab627e7
Author: Anders Damsgaard <[email protected]>
Date: Tue, 3 Jun 2014 16:57:38 +0200
removed face node pointers from host
Diffstat:
M src/datatypes.h | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
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diff --git a/src/datatypes.h b/src/datatypes.h
t@@ -113,13 +113,13 @@ struct NavierStokes {
Float dx, dy, dz; // Cell length in each dim
Float* p; // Cell hydraulic pressures
Float3* v; // Cell fluid velocity
- Float* v_x; // Fluid velocity in staggered grid
- Float* v_y; // Fluid velocity in staggered grid
- Float* v_z; // Fluid velocity in staggered grid
- Float3* v_p; // Predicted fluid velocity
- Float* v_p_x; // Predicted fluid velocity in staggered grid
- Float* v_p_y; // Predicted fluid velocity in staggered grid
- Float* v_p_z; // Predicted fluid velocity in staggered grid
+ //Float* v_x; // Fluid velocity in staggered grid
+ //Float* v_y; // Fluid velocity in staggered grid
+ //Float* v_z; // Fluid velocity in staggered grid
+ //Float3* v_p; // Predicted fluid velocity
+ //Float* v_p_x; // Predicted fluid velocity in staggered grid
+ //Float* v_p_y; // Predicted fluid velocity in staggered grid
+ //Float* v_p_z; // Predicted fluid velocity in staggered grid
Float* phi; // Cell porosity
Float* dphi; // Cell porosity change
Float* norm; // Normalized residual of epsilon updates
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