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tfixed bug in adjustUpperWall - sphere - GPU-based 3D discrete element method a…
git clone git://src.adamsgaard.dk/sphere
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---
commit 33b024003a61f5f515d6eac91b20a2b5b616a3d1
parent 0e01769e8f4499a0297c1fadcea987c70b8dded6
Author: Anders Damsgaard <[email protected]>
Date: Tue, 27 Aug 2013 13:59:37 +0200
fixed bug in adjustUpperWall
Diffstat:
M python/sphere.py | 10 ++++------
1 file changed, 4 insertions(+), 6 deletions(-)
---
diff --git a/python/sphere.py b/python/sphere.py
t@@ -889,22 +889,20 @@ class Spherebin:
def adjustUpperWall(self, z_adjust = 1.1):
'Included for legacy purposes, calls adjustWall with idx=0'
- self.adjustWall(idx=0, adjust = z_adjust)
# Initialize upper wall
self.nw = numpy.ones(1)
self.wmode = numpy.zeros(1) # fixed BC
self.w_n = numpy.zeros(self.nw*self.nd, dtype=numpy.float64).reshape(s…
self.w_n[0,2] = -1.0
- if (idx == 0 or idx == 1 or idx == 3):
- self.w_x = numpy.array([xmax])
- else:
- self.w_x = numpy.array([xmin])
- self.w_m = numpy.array([self.rho[0] * self.np * math.pi * (cellsize/2.…
self.w_vel = numpy.zeros(1)
self.w_force = numpy.zeros(1)
self.w_devs = numpy.zeros(1)
+ self.w_x = numpy.zeros(1)
+ self.w_m = numpy.zeros(1)
+ self.adjustWall(idx=0, adjust = z_adjust)
+
def adjustWall(self, idx, adjust = 1.1):
'Adjust grid and dynamic wall to max. particle position'
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