Introduction
Introduction Statistics Contact Development Disclaimer Help
tUpdated README, doc still outdated - sphere - GPU-based 3D discrete element me…
git clone git://src.adamsgaard.dk/sphere
Log
Files
Refs
LICENSE
---
commit 13048fdb1ac21796589b2c9bfc1af46c41306c26
parent a748a4672165f93a544a89f716782c325deb5c3a
Author: Anders Damsgaard <[email protected]>
Date: Thu, 23 Aug 2012 10:27:53 +0200
Updated README, doc still outdated
Diffstat:
M README.rst | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
---
diff --git a/README.rst b/README.rst
t@@ -32,13 +32,11 @@ Obtaining SPHERE
The best way to keep up to date with subsequent updates, bugfixes
and development, is to use the GIT version control system.
To obtain a local copy, execute:
- ``git clone git://github.com/anders-dc/sphere.git``
+ ``git clone https://github.com/anders-dc/sphere.git``
Build instructions
==================
``cd src/``
``make``
The compiler will generate a command-line executable in the root
-folder. The SPHERE raytracer must be built seperately:
- ``cd raytracer/``
- ``make``
+folder, and build the raytracing module separately.
You are viewing proxied material from mx1.adamsgaard.dk. The copyright of proxied material belongs to its original authors. Any comments or complaints in relation to proxied material should be directed to the original authors of the content concerned. Please see the disclaimer for more details.