| tenable grids - sphere - GPU-based 3D discrete element method algorithm with op… | |
| git clone git://src.adamsgaard.dk/sphere | |
| Log | |
| Files | |
| Refs | |
| LICENSE | |
| --- | |
| commit 0a75434cea6185f82088bd49fbbf71a3239ebf2c | |
| parent 6be1e771dcded074721d931b936af786d18b462d | |
| Author: Anders Damsgaard <[email protected]> | |
| Date: Tue, 10 Feb 2015 20:59:06 +0100 | |
| enable grids | |
| Diffstat: | |
| M python/sphere.py | 6 ++++-- | |
| 1 file changed, 4 insertions(+), 2 deletions(-) | |
| --- | |
| diff --git a/python/sphere.py b/python/sphere.py | |
| t@@ -6057,8 +6057,10 @@ class sim: | |
| # aesthetics | |
| ax3.set_xlabel('Time [s]') | |
| - #ax1.grid() | |
| - #ax3.grid() | |
| + | |
| + ax1.grid() | |
| + ax3.grid() | |
| + ax5.grid() | |
| if xlim: | |
| ax1.set_xlim(xlim) |