Name: debug_info - display information about an object

Syntax:
       debug_info(int flag, object ob);

Description:
       The debug_info efun displays some useful game information on an
       object, like is it a clone, is it living, is it interactive?
       Unlike the 'stat' command it displays game internal information on
       the object, which normally cannot be changed.

       The flag should always be 0 as it isn't used yet. This may be change
       later. It is used by the 'Debug' wizard command.

Return value: none

Examples:
       debug_info(0, this_object());

See also: object/show_data, w/stat