This directory contains library extensions for various purposes | |
contributed by members of the IF community | |
2 Subdirectories: | |
glulx | |
old | |
180 items: | |
3phtalk.h | |
[25-Jan-2018] | |
menu based conversation system based on Adam Cadre's | |
routines from Photopia (phototalk.inf), modified and | |
object-oriented by David Glasser, then adapted to | |
Triform 1.2 by Hunter Hoke. | |
AltMenu.h | |
[19-Sep-1998] | |
a library extension to create object-oriented menus, | |
by L. Ross Raszewski, version 6 | |
Aqua.zip | |
[9-Jan-2006] | |
A replacement library for WaterElement.h (which | |
handles divisible and mixed liquids, floating objects, | |
and absorbent materials) which compiles more gracefully | |
under Inform 6.30 and which better handles Glulx. | |
By Al Golden, based on Emily Short's library. | |
AskTellOrder.h | |
[6-Jan-2000] | |
a routine for reparsing the player's input, converting | |
input of the form "ASK/TELL THE NPC TO DO SOMETHING" | |
into "NPC, DO SOMETHING", by Irene Callaci. | |
BannerPause.inf | |
[1-Feb-2003] | |
A library extension to allow the introduction of a | |
pause in the printing of the game's initial banner | |
text, by printing a [MORE] prompt. Pressing any key | |
then displays the opening room and status line. | |
Release 1, Serial 021216, written by Jay Goemmer. | |
CCPL.h | |
[21-May-2003] | |
A library extention that displays text of the | |
http://creativecommons.org/ | |
Attribution-NoDerivs-NonCommercial 1.0 license, | |
suitable for use as the license of a freeware IF | |
game. Contains both the short (friendly) and long | |
(legal) forms of the license. Inform module by | |
Roger Firth, version 1.2. | |
DMenus.zip | |
[8-Mar-2003] | |
A menuing system similar to menus.h, but allowing | |
concealed or locked menu items, and (optionally) | |
submenus that are embedded in parent menus. Version 7, | |
by Dave Robinson. | |
Entry.h | |
[12-Apr-2001] | |
A library extension that extends the entry point | |
routine functionality of the standard library, | |
by Brendan Barnwell. | |
EventList.h | |
[5-Sep-2010] | |
A library that provides TADS3 style EventList classes | |
(Shuffled, Cyclic, Stop, Sync, and Distributed) for more | |
realistic conversation systems. EventLists can print | |
text or run a routine from any item in the list. | |
Version 1.00, by Jim Aikin. | |
ExpertGrammar.h | |
[30-May-2003] | |
Extensions to the standard Inform grammar incorporating | |
a number of commonly-requested features. Version 0.6, | |
by Emily Short. | |
FP.h | |
[14-Nov-2009] | |
A library providing IEEE 754 conformant floating point | |
arithmetic for the Z-machine. | |
Release 1/2, by Kevin Bracey. | |
FP.tar.gz | |
[14-Nov-2009] | |
A library providing IEEE 754 conformant floating point | |
arithmetic for the Z-machine. | |
Release 1/2, by Kevin Bracey. | |
Archive includes the library, documentation and examples. | |
Footnote.h | |
[4-Sep-1997] | |
an Inform library extension for Inform 5.5 or greater to | |
produce sequentially numbered footnotes, | |
by L. Ross Raszewski, version 2.0 | |
GPL_for_Inform_src.tar.gz | |
[27-Jan-2001] | |
Source code to add the Gnu Public License to a Z-Code | |
game, by Patrick Boylan. | |
GoNeighbour.h | |
[4-Feb-2001] | |
GoNeighbour version 0.20, a library extension to allow | |
room | |
written by Alan Trewartha. | |
HelpRoutines.h | |
[20-Oct-2005] | |
Routines that give help messages, such as a list of | |
standard Inform verbs, suggestions about what to | |
do at the beginning of a game, and so on. Version 1.0, | |
by Emily Short. | |
Hints.h | |
[9-Sep-1997] | |
a library to produce nicely formatted hints, | |
by L. Ross Raszewski, version 2 | |
InfAud13.zip | |
[19-Oct-2002] | |
InfAud 1.3, a system to allow Zcode and Glulx games to | |
play sound files through an external sound players, | |
written by Donnie E. Russell II. | |
Included are Windows executables, library and example | |
files. | |
InfAudMusic.zip | |
[15-Oct-2002] | |
Example music files for InfAud, by Jesse Ray Lucas. | |
Info.h | |
[25-Jan-1998] | |
a library extension for consultation and conversation, | |
allowing the consult, ask, etc. commands to access a | |
database of topics. Written by Jesse Burneko | |
Locksmith.h | |
[1-Mar-2002] | |
A library that allows better automatic selection of | |
keys following an unlock command, by Emily Short. | |
ManPro.h | |
[17-Nov-1998] | |
a library that allows you to let the player toggle | |
automatic pronoun assignment, by David Glasser | |
Markup.zip | |
[30-Jul-2004] | |
A HTML-like markup extension for Glulx and Z-code, | |
allowing markup of text styles and formatting, inline | |
pictures and hyperlinks (the latter two for Glulx only), | |
by Simon Baldwin. | |
Archive includes the library, example code and the | |
example compiled for both Glulx and Z-code. | |
Menus.inf | |
[25-May-1998] | |
an example of using AltMenu.h, by L. Ross Raszewski | |
Moderator.h | |
[1-Mar-2002] | |
A library which provided a Scene class, which can be | |
used to supervise the player's actions in a game with | |
a complex plot. A scene allows entry points to control | |
where the player is allowed to go, trigger events after | |
a certain lapse of time, etc. Written by Emily Short. | |
NewList.zip | |
[13-Apr-1997] | |
a customizable replacement for Inform's standard | |
WriteListFrom(), by Andreas Hoppler | |
NewbieGrammar.h | |
[30-May-2003] | |
Grammar lines and some verb routines to catch and | |
correct non-standard behavior by new players. Works | |
best with HelpRoutines.h, though that is not a | |
requirement. Version 0.6, by Emily Short. | |
NovelLib.zip | |
[14-Sep-2001] | |
A library for writing games with a "novel" mode, that | |
is, in the style of the author's 2000 Competition | |
entry "My Angel". Written by Ingold. | |
NpcAct.zip | |
[19-Sep-2001] | |
A framework to ease the NPC creation process, which | |
allows NPCs to interact with one another. | |
Written by Matt Albrecht. | |
OKBLib.h | |
[26-Aug-2002] | |
A library of miscellaneous classes and routines, | |
by Brendan Barnwell. | |
OKBScrpt.h | |
[8-Apr-2001] | |
A library extension to allow branching, menu-based | |
conversations, by Brendan Barnwell. | |
ORLibrary1.0c.zip | |
[17-Jan-2004] | |
A library that builds upon and extends the standard | |
This is the last version that will work with Inform 6.21. | |
ORLibrary1.3b.zip | |
[8-Mar-2004] | |
A library that builds upon and extends the standard | |
Inform library. Version 1.3b, by Jim Fisher. | |
This version requires at least Inform 6.30. | |
ObjNameA.h | |
[20-Jul-2000] | |
A library extension to allow objects with "a" in their | |
name properties to parse correctly. | |
Version 1.1, by Michael Roy. | |
Positions.h | |
[17-Apr-2011] | |
An extension to allow input such as "take the glasses in | |
the case on the bookshelf". Version 1.1, written by | |
Nathan Schwartzman. | |
QPrint.h | |
[17-Mar-2005] | |
QPrint, a mid-string rule printing system, version 1, | |
by Dave Robinson. | |
SampleTranscript.h | |
[17-Aug-2002] | |
A library which containts two Infocom-style sample | |
transcripts, which can be inserted into a game. | |
By Emily Short. | |
Scoper.h | |
[30-Jan-2000] | |
A library to help determine which rooms are | |
visible from a given location. Version 1.0, | |
written by Daniel Barkalow. | |
StatusLineColors.inf | |
[8-Feb-2003] | |
A library extension that sets the colours of the | |
status bar according to "zones" defined in the game. | |
Colours can be enabled or disabled by the player. | |
Release 1, Serial 030201, by Jay Goemmer and Roger Firth. | |
StrNames.zip | |
[3-Jun-2007] | |
A class that allows for the use of strings as names for an | |
object, getting around the 9-character dictionary-word | |
limitation. Includes a thorough example game. | |
Version 0.2, written by Chipjack. | |
Triform.zip | |
[5-Jun-2015] | |
V6Lib-0_826.zip | |
[6-Feb-2000] | |
V6Lib version 0.826, an Inform Library that helps | |
programmers write games for the Version 6 Z-Machine, | |
written by Jason C. Penney. It has support for | |
multiple text windows, images, and sounds. | |
V6Lib_Manual.pdf | |
[22-Jan-1998] | |
Manual for V6Lib in Adobe Acrobat PDF format. | |
V6Lib_Manual.txt | |
[22-Jan-1998] | |
Manual for V6Lib in plain text format. | |
Verbs.htm | |
[23-Feb-2000] | |
A list of the standard verbs found in the Inform 6/10 | |
Grammar.h file, in HTML format, by Brian Uri. | |
WaterElement.zip | |
[26-May-2002] | |
A library to handle divisible and mixed liquids, | |
floating objects, and absorbent materials, version | |
0.95b, by Emily Short. | |
action.h | |
[12-Sep-1998] | |
a library for implementing action menus, version 0.8, | |
by Adam Stark | |
array.h | |
[25-Apr-1999] | |
a library of useful array functions, version 0.1, | |
by Evin Robertson. | |
betahtml.zip | |
[9-Oct-2001] | |
A library to output a HTML script of the game, | |
including user comments, as an aid to beta testing. | |
Version 1.5 by Stas Starkov, based on "betatest.h" | |
by Marnie Parker. | |
betatest.h | |
[28-Jan-2000] | |
a beta testing aid, allowing testers to add | |
comments to the output script. | |
Version 1.02, written by Marnie Parker | |
blackjack.inf | |
[11-Jun-2005] | |
Inform code to add a blackjack dealer to a game. | |
Version 1.1, written by Ashok Desai. | |
boxclever.h | |
[13-Jul-2002] | |
An extension of the standard 'box' statement that | |
allows text to be bold or underlined. | |
Version 1.0, by Roger Firth. | |
bquote.h | |
[18-May-2005] | |
An extension to help printing block quoted text for | |
letters, newspaper clippings etc. | |
Version 1.00, by Martin Oehm. | |
branch.h | |
[27-Apr-1998] | |
a class for branching menus, by Chris Klimas | |
(an example for its use is in games/source/inform/once.inf) | |
calyx_adjectives.h | |
[16-Jul-1998] | |
a library to provide a system of 'adnames', words which | |
may be used to refer to objects without themselves | |
implying that the object name has been typed. | |
Release 1, by Miron Schmidt, based on Andrew Clover's | |
Inform 5 library 'adname.h'. | |
checkout.h | |
[10-May-2000] | |
Implements a CHECKOUT debugging verb which identifies | |
asymmetric and one-way paths between rooms. | |
Version 1.0 by Roger Firth. | |
chooo.h | |
[9-Nov-2005] | |
An object oriented extension to the ChooseObjects entry | |
point, version 1.0, by Krister Fundin. | |
classutl.h | |
[19-Sep-2001] | |
A collection of class-related helper functions, | |
version 1.0, by Matt Albrecht. | |
clothes.h | |
[3-Jul-2002] | |
A library defining a clothes class for easy clothing | |
handling. Set area, level, and covering for pieces | |
of clothing. Written by Denis Moskowitz and updated | |
by Timothy Groves. | |
clothing.h | |
[20-Mar-1998] | |
a library defining a clothes class for easy clothing | |
handling. Set area, level, and covering for pieces | |
of clothing. Written by Denis Moskowitz. | |
clothing.inf | |
[20-Mar-1998] | |
an example game demonstrating the use of clothing.h | |
cmap.h | |
[12-Dec-1996] | |
a library to allow easy creation of game maps, by | |
Rick Dague | |
cmap.inf | |
[12-Dec-1996] | |
an example game demonstrating the use of cmap.h | |
compass.h | |
[27-Nov-1999] | |
a compass management library to remove the walls, | |
floor and ceilings for outdoor areas, written by | |
Jonathan Rosebaugh. | |
converse.h | |
[15-May-1998] | |
a library to generate menu based conversations, | |
version 2.0, by L. Ross Raszewski | |
daemons.h | |
[31-Oct-2001] | |
a library to cause daemons and timers to execute in | |
priority order. Originally by Andrew Plotkin and | |
reworked for Inform 6 by Roger Firth. | |
debuglib.h | |
[12-Dec-1999] | |
a library to allow for easier printing of debugging | |
statements, by John Cater | |
debugmcs.h | |
[19-Nov-2001] | |
A library to implement a time-saving command to check | |
Inform source for bugs caused by missing commas, by | |
Cedric Knight. | |
diary.h | |
[28-Feb-2000] | |
A library that allows a game author to provide a diary | |
and dynamically add and remove pages. Release 1.000226, | |
written by Gunther Schmidl, partly based on code by | |
L. Ross Raszewski. | |
dirs.h | |
[6-Mar-1997] | |
provides a 'dirs' verb that tells you which directions | |
you can go in, version 2.1, by Nicholas Daley | |
dirs_2.h | |
[29-Jul-1998] | |
a library to provide an easy way of adding a 'dirs' or | |
'exits' verb, by Gunther Schmidl | |
dirsmap.h | |
[11-Apr-1999] | |
Dirsmap version 2.10, by Marnie Parker | |
Adds a 'directions' command to Inform. Depending on the | |
current dirs_style, available exits are shown either | |
with a map or in a sentence. | |
domenu.h | |
[19-Sep-1998] | |
a replacement for Inform's standard DoMenu, | |
version 6.2, by L. Ross Raszewski | |
doors.h | |
[21-Jan-1997] | |
a library making the definition of two-sided doors | |
easier, by L. Ross Raszewski | |
doors2.h | |
[14-Aug-1998] | |
a library to make the parsing of directions for | |
doors easier, by Max Kalus | |
dump.h | |
[10-May-2000] | |
Provides debugging verbs DUMP (for displaying parts of | |
the Z-machine memory map) and IS (for reporting what a | |
given number might be). | |
Version 1.1 by Roger Firth. | |
dunno.h | |
[5-Apr-2001] | |
A library to add Infocom-style error messages | |
(e.g. I don't know the word "kludge".) | |
Version 1.1, written by Neil Cerutti and updated for | |
Glulx by Andrew Plotkin. | |
dynmem20.zip | |
[12-Dec-1999] | |
a library for dynamic memory use, version 2.0, | |
by John Cater. Archive includes library code, an | |
example program and documentation. | |
dynobj.h | |
[12-Dec-1999] | |
a library to implement truly dynamic objects, | |
by John Cater | |
easydoors.h | |
[28-May-2001] | |
A library extension that allows simple creation of doors, | |
version 3.0, by Andrew MacKinnon. | |
It also has a few extra features (automatic door opening | |
when not locked, and status styles). | |
elevator.inf | |
[28-Jan-1998] | |
An elevator object which the user can control by a | |
call button on each floor or by the buttons in the | |
elevator itself. Version 2, written by Martin Braun | |
fixedpt.h | |
[19-Sep-2001] | |
Routines 16-bit fixed-point math, version 1.0, | |
by Matt Albrecht. | |
fixedpt.inf | |
[19-Sep-2001] | |
Test harness for fixedpt.h, by Matt Albrecht. | |
fkeys.h | |
[29-May-2014] | |
A library for enabling the use of function keys, | |
version 1.1, by David Fillmore. | |
flags.h | |
[18-Mar-1998] | |
A module for implementing boolean flags in Inform, | |
written by Adam Cadre | |
follower.h | |
[6-Oct-1997] | |
"Follower Library" release 3, | |
by Gareth Rees and Andrew Clover, updated for use | |
with Inform 6 by Neil Brown. | |
A library providing support for creatures and things | |
that can be followed by the player. | |
goto.zip | |
[21-Jul-1999] | |
a location | |
verb, written by Toni Arnold. Together with the library | |
"dirs_2.h" this allows Inform games to have the same | |
player movement as Magnetic Scrolls games. Archive | |
includes HTML documentation, a Perl script to convert | |
existing source code, and a converted version of the | |
game "Adventure". | |
greenbacks.inf | |
[1-Apr-1997] | |
Greenbacks, a demonstration of the use of money.h | |
(see below) for US currency, beta release, by Erik Hetzner | |
gtalk.h | |
[3-Aug-2006] | |
A library for Photopia style menu-based conversations, | |
allowing for submenus, and looping and repeating | |
conversations. | |
Version 3.00, written by Greg Boettcher, Krister Fundin | |
and Mark J. Tilford. | |
gtalk.inf | |
[3-Aug-2006] | |
Demonstration game for gtalk.h. | |
hintsms.h | |
[28-Mar-2006] | |
A hint system similar to that used by Magnetic | |
Scrolls, which requires the user to enter codes | |
from the game's manual to obtain the hint, | |
written by Peer Schaefer. | |
holder.zip | |
[14-Sep-2006] | |
An extension that implements 'indirect holders,' tools | |
such as tweezers and pliers that can be used to pick up | |
game objects that, for one reason or another, can't be | |
touched directly. Written by Jim Aikin. | |
howtoplay.h | |
[24-Oct-2017] | |
Implements a HELP verb that displays Fredrik | |
Ramsberg's "How to Play" instructions from his | |
"A Beginner's Guide to Playing Interactive Fiction." | |
If used with Menus, the library displays the | |
instructions in a menu; otherwise, the text is | |
displayed in the main screen. By Michael Coyne. | |
Version 1.3, updated to work with Inform 6.3 and DMenus. | |
ictype.h | |
[23-Jul-1998] | |
An implementation of the ANSI C ctype functions, | |
version 1, by L. Ross Raszewski | |
imem.h | |
[16-Jan-1999] | |
a library to implement run-time allocation of dynamic | |
memory for objects. Version 2.0, by L. Ross Raszewski | |
imemd.inf | |
[9-Oct-1998] | |
a demonstration of imem.h | |
inform-realtime-hack-610.zip | |
[3-Feb-2000] | |
Joe Mason's library modification to allowing real-time | |
text input (in the style of Infocom's Border Zone), | |
updated to Inform library 6/10 by Gunther Schmidl. | |
inform-realtime-hack.tar.gz | |
[9-Aug-1998] | |
a modification of the parserm.h file from the Inform | |
library 6/7, allowing real-time text input (in the | |
style of Infocom's Border Zone), by Joe Mason | |
Includes the modified library file and a short example | |
infunit.h | |
[19-Sep-2001] | |
A test harness for Inform, based on jUnit (a test | |
harness for Java). Version 1.0, by Matt Albrecht. | |
infunit.inf | |
[19-Sep-2001] | |
Test harness for infunit.h, by Matt Albrecht. | |
isort.h | |
[16-Jun-2000] | |
An implementation of the quicksort routine for | |
Inform arrays, version 1.0, by L. Ross Raszewski. | |
istring.h | |
[17-Mar-1998] | |
the Inform string library, version 2.1, providing | |
implementations of the standard ANSI C library | |
string functions, by L. Ross Raszewski | |
links.h | |
[3-Oct-1998] | |
a library to implement linkable objects, e.g. an | |
explosive and a detonator, by Jayson Smith. | |
links.inf | |
[3-Oct-1998] | |
an example demonstrating the use of links.h | |
longint.h | |
[9-Mar-1998] | |
a library to allow signed and unsigned 4 byte | |
integer arithmetic, Release 1. | |
Written by Chris Hall and Francis Irving. | |
longint.inf | |
[9-Mar-1998] | |
an example demonstrating the use of longint.h | |
longint_dg.h | |
[25-Feb-2002] | |
A math library for performing 16 and 32 bit | |
mathematical operations, by David Given. | |
makemaze.zip | |
[22-May-2002] | |
Inform source code for makemaze, an Inform program to | |
generate random mazes and output the Inform source for | |
that maze. Written by Ricardo Dague. | |
manual.h | |
[8-Mar-1998] | |
a library to generate browsable text for Z-Machine | |
books and built-in manuals, version 5.0, | |
by L. Ross Raszewski | |
mapchar.zip | |
[6-May-2003] | |
A library to map accented letters to their internal | |
character codes for ZSCII or Glulx. | |
Version 0.02, by Wouter ten Brink. | |
math.h | |
[19-Sep-2001] | |
A collection of miscellaneous math functions, | |
version 1.0, by Matt Albrecht. | |
math.inf | |
[19-Sep-2001] | |
Test harness for math.h, by Matt Albrecht. | |
mathpars.h | |
[19-Sep-2001] | |
Grammar parsing routines for big numbers (in decimal, | |
hex, or binary), version 1.0, by Matt Albrecht. | |
mca.zip | |
[14-Jul-2005] | |
A library for "Choose Your Own Adventure" type games. | |
Version 2.22, by Krister Fundin. | |
menus.h | |
[7-Mar-2003] | |
a library extension providing easier and better menus, | |
by Graham Nelson | |
minform.zip | |
[7-Nov-2004] | |
mInform 1.1, a cut-down Inform library for generating | |
small story files. Created by Dave Bernazzani, based on | |
Inform library 6/2. | |
mistype.h | |
[6-Jun-2004] | |
A library to automatically correct minor typing errors | |
by the player. Version 1.24, by Cedric Knight. | |
money.h | |
[1-Apr-1997] | |
a library that provides a generic system for the | |
manipulation of money, beta release, by Erik Hetzner | |
(see greenbacks.inf above for an example game which | |
uses US currency) | |
moveclass.h | |
[7-Apr-2001] | |
MoveClass, a library to provide either random or | |
directed movement for any NPCs. | |
Version 8.10, by Neil Brown and Alan Trewartha, | |
with changes for Glulx by Matthew Russotto. | |
moveman.txt | |
[7-Apr-2001] | |
The manual for MoveClass | |
movie.h | |
[19-Jun-1998] | |
a library to put non-interactive "cut scenes" into a game, | |
version 3, by L. Ross Raszewski | |
multifloyd.h | |
[25-Apr-1999] | |
a library to enable a game to be connected to ifMUD's | |
multiplayer Floyd bot, by Evin Robertson. | |
nameable.h | |
[8-Apr-2001] | |
An extension to allow objects to be named by the | |
player. Written by John Colagioia, based on code from | |
Graham Nelson's game "Balances". | |
newflags.h | |
[26-Feb-2002] | |
A rewrite of Adam Cadre's flags.h library which is | |
designed to be more efficient with system resources. | |
Rewritten by Fredrik Ramsberg. | |
notepad.h | |
[28-Feb-2000] | |
A library that allows a game player to take short | |
notes during play and delete them again. Also has | |
methods for the game author to add, delete and | |
manipulate notes. Release 1.000227, written by | |
Gunther Schmidl. | |
notes.h | |
[21-Nov-2004] | |
A library for implementing footnotes in a game. | |
Release 1, written by Anson Turner. | |
npc_engine.zip | |
[23-Dec-2000] | |
NPC Engine, a library to help program sophisticated | |
NPCs in Inform. Release 8, by Volker Lanz. | |
Archive includes the library file, documentation | |
and an example game. | |
objlstr.h | |
[21-Mar-2000] | |
An object listing debugging aid for Inform games, | |
version 1.50, written by Marnie Parker. | |
oldaemon.h | |
[3-Dec-2002] | |
A daemon which combines multiple objectloops into | |
a single loop, thus improving performance. Version 1.0, | |
by L. Ross Raszewski. | |
outofrch.h | |
[11-Apr-1999] | |
a library to define reachable areas for supporters and | |
containers, version 2.00, written by Marnie Parker | |
perform.tgz | |
[26-Nov-2005] | |
Perform (Perceptron Classifier in Inform), version 1.0 | |
by Nick Montfort, MIT License. | |
phototalk.inf | |
[9-Mar-1999] | |
routines from the game Photopia dealing with the menu | |
conversation system, by Adam Cadre | |
phtalkoo.h | |
[22-Jul-1999] | |
menu based conversation system based on Adam Cadre's | |
routines from Photopia (phototalk.inf), modified and | |
object-oriented by David Glasser | |
platypus.zip | |
[24-Aug-2003] | |
Platypus release 4+, Anson Turner's replacement for the | |
standard Inform library (previously called "animalib"), | |
along with documentation and example code. | |
player_notepad.h | |
[23-Nov-2007] | |
An extension for taking notes during play, as used in | |
Suveh Nux. Version 1.0, by David Fisher. | |
plback.h | |
[13-Mar-2004] | |
A library extension (for the Platypus library only) that | |
implements a GO BACK verb, by Alexandre Muniz. | |
Version 1.1. | |
plphtoo.h | |
[14-Dec-2001] | |
Menu based conversation system based on Adam Cadre's | |
routines from Photopia (phototalk.inf), modified and | |
object-oriented by David Glasser, and then adapted | |
for Platypus by Alexandre Muniz. | |
pmove.h | |
[6-Jan-1997] | |
an extension to move objects while preserving the | |
object lineage, by L. Ross Raszewski | |
pname.zip | |
[10-May-2001] | |
A library that allows more precise name constructs to | |
be declared and causes the parser to disambiguate | |
based on these "phrase name" constructs, written by | |
Neil Cerutti. Version 1.1, 10 May 2001. | |
prand.h | |
[12-Sep-2001] | |
A library for printing random strings, release 1, | |
by Anson Turner. | |
printslow.zip | |
[15-Mar-2003] | |
A function with allows you to print text to the screen | |
at a slower than normal computer speed rate, written | |
by David Cornelson. | |
Archive includes library header and an example. | |
printtime.h | |
[4-Nov-1998] | |
a library to print a time in a chosen format, | |
by Erik Hetzner. Release 981031 | |
random.h | |
[15-Feb-2006] | |
A replacement for Inform's random() function, which | |
ensures well-distributed (and, where necessary, | |
predictable) results, irrespective of which Z-machine | |
or Glulx interpreter the player is using. | |
Version 1.3, written by Roger Firth. | |
rap11.zip | |
[27-Feb-2000] | |
Reactive Agent Planner for Inform, a goal seeking | |
library for Inform NPCs. | |
Version 1.1, written by Nate Cull. | |
rap12.zip | |
[21-Feb-2004] | |
Reactive Agent Planner for Inform, a goal seeking | |
library for Inform NPCs. | |
Version 1.2, originally by Nate Cull, and updated | |
with a Perl preprocessor by Sam Denton. | |
recept.h | |
[28-Mar-2006] | |
A library for receptacles, that is, contains with | |
defined capacities. Version 1.0, by Peer Schaefer. | |
scenic.h | |
[13-Jul-2000] | |
Supports lightweight scenery 'objects', embedded in | |
room objects, which can be examined but not otherwise | |
manipulated. | |
Version 3.1, written by Richard Barnett, Joe Mason, | |
Roger Firth and Stefano Gaburri. | |
scrutinize.h | |
[22-Sep-2007] | |
An extension to help find missing synonyms for objects, | |
written by Fredrik Ramsberg. | |
seeno.h | |
[21-Sep-2003] | |
A library to change the standard Inform message "You | |
can't see any such thing." to the more specific "You see | |
no xxx yyy here." Version 1.1, by Cedric Knight. | |
sha_hint.h | |
[22-May-2003] | |
A library to add a simple hint system to a game, where | |
topic | |
Written by Ricardo Dague. | |
shell.zip | |
[20-Oct-2002] | |
A skeleton shell for starting coding a game from. | |
Includes code to make the character male or female, | |
hints, magic words and a comment verb. | |
shuffle.h | |
[31-Oct-2001] | |
A library to pull numbers randomly from a hat until | |
all have been used, whereupon the process restarts; | |
like random(), but avoiding obvious repetition, | |
by Roger Firth. | |
smartcantgo.h | |
[5-Feb-1999] | |
"Smart 'Can't Go' Library" by David Wagner, | |
updated for Inform 6 by Roger Firth. | |
A routine that lists the exits of rooms instead of just | |
"You can't go that way". | |
Version 5 (3feb99), based on David's version 3 (08nov95). | |
sorting.h | |
[22-Sep-2003] | |
Implementation of quick sort, insertion sort and shell | |
sort routines, version 1.2, by Fredrik Ramsberg. | |
sorting.inf | |
[17-Sep-2003] | |
An example using the sort routines in sorting.h, by | |
Fredrik Ramsberg. | |
sound.h | |
[21-Nov-1996] | |
a library to handle Inform's sound capabilities, | |
by L. Ross Raszewksi. Requires a sound card. | |
stack.h | |
[19-Jan-2003] | |
An implementation of a stack, by Fredrik Ramsberg. | |
stack.inf | |
[19-Jan-2003] | |
An example of how to use the stack class in stack.h, | |
by Fredrik Ramsberg. | |
stringmaker.h | |
[13-Jul-2002] | |
A routine to convert a byte array of characters into | |
a packed string which can be printed (and vice versa). | |
Version 1.0, by Roger Firth. | |
style.h | |
[13-Apr-1998] | |
an Inform library extension for embedding styles in | |
print statements, written by by Chris Klimas | |
swap.h | |
[19-Jul-2004] | |
A function to swap two objects, moving each to the | |
other's parent, by "she's long gone". | |
teleport.inf | |
[27-Dec-2001] | |
Inform source to demonstrate how to allow the player to | |
teleport to a room by typing in the room's name as a | |
command, written by Jim Fisher and Michael Huang. | |
text_functions.h | |
[6-Jan-1999] | |
a library of functions for dealing with text in Inform, | |
Release 1.0, by Patrick Kellum. | |
text_functions.inf | |
[6-Jan-1999] | |
an example demonstrating the use of text_functions.h | |
timepiece.h | |
[4-Nov-1998] | |
a library of classes to implement watches, clocks, etc., | |
by Erik Hetzner. Release 981031 | |
timesys.h | |
[19-Nov-1998] | |
a library extension that enhances handling of time-oriented | |
games, by Kevin Forchione. | |
Based on both timewait.h (1995) and waittime.h (1996). | |
timewait.h | |
[25-Oct-1997] | |
Time/Wait Library, release 3. A library to support | |
parsing the time of day and "wait until three o'clock" | |
commands. Written by Andrew Clover and updated to | |
Inform 6 by Nicholas Daley | |
torch.h | |
[3-Feb-2004] | |
A library allowing the use of torches (the flaming, | |
wooden kind), which can be either good (ready to be | |
ignited), burning, or burnt-out. | |
Written by David Griffith. | |
triform12b.zip | |
[23-Jan-2021] | |
Triform 1.2b, an alternate library for Inform, | |
written by Nathan Schwartzman. | |
trinitystat.h | |
[31-Jul-2000] | |
A library go give games a status line in the style of | |
Infocom's Trinity, written by Jonathan Rosebaugh. | |
utility.h | |
[12-Sep-2001] | |
A library of useful Inform functions, version 4.0, | |
by L. Ross Raszewski. Also works under Glulx. | |
waittime.h | |
[25-Oct-1997] | |
a library to provide understanding of English time | |
strings, to give an enhanced "wait" command. Written | |
by L. Ross Raszewski and updated to Inform 6 by | |
Nicholas Daley | |
wearable.zip | |
[19-Jul-2004] | |
A library for clothing, by "she's long gone". | |
Includes the library, documentation and a demonstration | |
game. | |
whatis.h | |
[22-Nov-1996] | |
a library to provide commands such as "who am I", | |
"what is a grue", etc. Version 1, by Andrew C. Murie | |
whowhat.h | |
[19-Jan-1998] | |
a library to provide support for input such as "who | |
is..." and "what is...". Written by David Cornelson, | |
based on "whatis.h" by A.C. Murie. | |
writelist.h | |
[2-May-2003] | |
Replacement components for the Library list-maker | |
WriteListFrom(), invoking an object's invent property | |
both for inventories AND during room descriptions. | |
Version 1.1, written by Roger Firth. | |
yesno.h | |
[30-Nov-1996] | |
a library to ask a semi-rhetorical yes or no question, | |
by L. Ross Raszewski | |
zclock.h | |
[22-Dec-2003] | |
A library that implements the timers and daemons | |
mechansim used in Infocom games, by Allen Garvin. | |
znsi.h | |
[17-Mar-1998] | |
ZNSI version 1.0, a control-code add on system for | |
istring.h (see above), by L. Ross Raszewski | |
zorkh.zip | |
[28-Jun-2002] | |
A collection of Zork-related library extensions, | |
Release 2, by Joe Merical. | |
The IF Archive is a public service of the | |
Interactive Fiction Technology Foundation. | |
http://iftechfoundation.org/ | |
This mirror is a public service of 661.org. | |
http://661.org/ |