This directory contains Inform source code examples | |
contributed by members of the IF community | |
18 items: | |
52.inf | |
[19-Nov-1997] | |
An example program featuring a deck of cards with a | |
complex listing routine, by Anson Turner. | |
Release 3 / Serial number 971119. | |
Requires at least Inform library 6/7 to work properly, | |
as earlier versions cannot parse names like "the two of | |
hearts" correctly. | |
BakersDozen.zip | |
[16-Apr-2004] | |
13 short Inform programming examples, by Al. | |
Beach.zip | |
[30-Sep-2005] | |
The "Isaac Newton's Beach" example from the DM4, | |
modified by Al to show object creation and | |
destruction. | |
Genie.inf | |
[26-Mar-2003] | |
A demonstration of the scope property, by Al. | |
IBGTriform.zip | |
[22-Jun-2005] | |
The threee example games from the Inform Beginner's Guide, | |
ported to the Triform library by "she's long gone". | |
NearlyDark.txt | |
[25-Feb-1999] | |
Nearly Dark Rooms, an example for a class of dimly dit | |
rooms where "take all" does not work, by Graham Nelson. | |
Posted by Joyce Haslam with Graham's permission. | |
Peanuts.inf | |
[30-Sep-2005] | |
A demonstration showing how properties can replace | |
attributes, by Al. | |
Safe.inf | |
[24-Jan-2005] | |
A demonstration of a game containing a safe with a | |
combination dial, by Al. | |
echo.inf | |
[2-Nov-2003] | |
A short game which gives an example of using the | |
BeforeParsing() entry point to simulate a room where | |
commands are echoed back to the player, much like | |
Zork I's Loud Room, by John Menichelli. | |
massnoun.inf | |
[22-Apr-2005] | |
Mass Nouns, a demonstration of how to handle items that | |
come in varying quantities, such as water or sand, written | |
by Andrew Plotkin. | |
massnoun.z5 | |
[22-Apr-2005] | |
A compiled version of Mass Nouns, a demonstration by | |
Andrew Plotkin. | |
Release 6 / Serial number 050421 | |
nalian.inf | |
[20-Aug-1998] | |
An example implementation of a language puzzle, written | |
by Lucian Smith. Based on the puzzle in "The Edifice", | |
by the same author, and written to accompany an | |
article in XYZZYnews 16. | |
spin.inf | |
[26-Nov-1997] | |
Compass Spin, An Experiment in Low Strings and Relative | |
Directions by Brian D. Smith. Inform source code. | |
A demonstration of the use of relative directions, | |
i.e., "left", "right", "ahead", "back" etc. | |
spin.z5 | |
[26-Nov-1997] | |
Compass Spin, An Experiment in Low Strings and Relative | |
Directions by Brian D. Smith. Compiled Z-code. | |
Release 1 / Serial number 971126 | |
surreal.inf | |
[26-May-2005] | |
A demonstration of bitwise attributes, a way of creating | |
attributes beyond the 16 custom ones available in Inform. | |
Release 2, by Paris Downes. | |
takeall.inf | |
[20-Apr-1998] | |
An example Inform program which uses Kory Heath's revised | |
'ReviseMulti' function which gives control back to the | |
programmer, so that you can allow commands like 'TAKE ALL' | |
to work for items in containers or on supporters, | |
by Lucian Smith. Release 1. | |
zorkbank.inf | |
[11-Jan-1998] | |
The Bank of Zork, An Interactive Queueing Model, | |
by David Wildstrom. Inform source code. | |
A demonstration of a queueing system. | |
zorkbank.z5 | |
[11-Jan-1998] | |
The Bank of Zork, An Interactive Queueing Model, | |
by David Wildstrom. Compiled Z-code. | |
Release 1 / Serial number 980110 | |
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Interactive Fiction Technology Foundation. | |
http://iftechfoundation.org/ | |
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http://661.org/ |