| The files here can be played with an Infocom game interpreter; | |
| look in [infocom/interpreters](../../../infocom/interpreters/) for a version | |
| 63 items: | |
| A1RL0CK-r2.z5 | |
| [17-Mar-2023] | |
| IFDB entry | |
| A1RL0CK, a Puny Interactive Science Fiction, by Marco Innocenti. | |
| Release 2 / Serial number 230317 | |
| Advent-r3.z5 | |
| [17-Feb-2021] | |
| IFDB entry | |
| IFDB entry | |
| Adventure aka Colossal Cave, the original 350 points | |
| version ported to Inform by Graham Nelson, based on Dave | |
| Baggett's TADS reconstruction "Colossal Cave Revisited". | |
| Release 3 / Serial number 951220 | |
| Advent-r5.z5 | |
| [18-Apr-2021] | |
| IFDB entry | |
| IFDB entry | |
| Adventure aka Colossal Cave, the original 350 points | |
| version ported to Inform by Graham Nelson, based on Dave | |
| Baggett's TADS reconstruction "Colossal Cave Revisited". | |
| Release 5 / Serial number 961209 | |
| Advent-r7.z5 | |
| [21-Mar-2024] | |
| IFDB entry | |
| IFDB entry | |
| Adventure aka Colossal Cave, the original 350 points | |
| version ported to Inform by Graham Nelson, based on Dave | |
| Baggett's TADS reconstruction "Colossal Cave Revisited". | |
| Release 7 / Serial number 970904. | |
| (Included on Acorn User magazine cover CD 3, issue 188, December 1997.) | |
| Advent_Crowther-r2.z5 | |
| [16-Mar-2020] | |
| IFDB entry | |
| IFDB entry | |
| Adventure aka Colossal Cave, by William Crowther. This is | |
| Will Crowther's original, pre-Woods 1976 game, ported to | |
| Inform 7 by Chris Conley. | |
| Release 2 / Serial number 110819 | |
| Adventureland-r1-961111.z5 | |
| [23-Nov-1996] | |
| IFDB entry | |
| IFDB entry | |
| Scott Adams' Adventureland, ported to Inform by | |
| Graham Nelson. | |
| Release 1 / Serial number 961111. | |
| (source code is in | |
| /if-archive/infocom/compilers/inform6/examples/old/#Adventureland-r1-961111.inf | |
| Aug4-r3.z8 | |
| [2-Jul-2013] | |
| tuid: cpwktis6qwh9ydn8 | |
| Augmented Fourth, an Interactive Performance, | |
| written by Brian Uri. | |
| Release 3 / Serial number 130702 | |
| Balances-r4.z5 | |
| [21-Mar-2024] | |
| IFDB entry | |
| IFDB entry | |
| Balances, An Interactive Short Story by Graham Nelson. | |
| Release 4 / Serial number 960508. | |
| (Included on Acorn User magazine cover CD 2, issue 170, July 1996.) | |
| Delusns-r3.z5 | |
| [21-Mar-2024] | |
| IFDB entry | |
| IFDB entry | |
| Delusions, an Interactive Self-Discovery | |
| by Christopher E. Forman. | |
| Release 3 / Serial number 970113. | |
| (Included on Acorn User magazine cover CD 3, issue 188, December 1997.) | |
| DontPeeYourself-r2.zblorb | |
| [16-Mar-2020] | |
| IFDB entry | |
| Don't Pee Yourself! A Toilet Training Adventure | |
| by 'Hulk Handsome'. | |
| Release 2 / Serial number 131107 | |
| GourmetGaffe-r1.zblorb | |
| [25-Apr-2012] | |
| IFDB entry | |
| Gourmet Gaffe, a Historically Inaccurate Adventure | |
| by 'Hulk Handsome'. | |
| Release 1 / Serial number 120425 | |
| Hide_a_pachyderm-r8.z5 | |
| [16-Mar-2020] | |
| IFDB entry | |
| Hide a pachyderm! An interactive joke, by Simon Deimel. | |
| Release 8 / Serial number 140705 | |
| ImpossibleStairs-r2.z8 | |
| [9-Aug-2022] | |
| tuid: 85jr6xdzreuac9e | |
| The Impossible Stairs, an interactive fiction by Mathbrush. | |
| Release 2. Serial number 220706. | |
| /if-archive/games/source/dialog/#ImpossibleStairs.dg | |
| Juicehead-r4.zblorb | |
| [16-Mar-2020] | |
| IFDB entry | |
| Juicehead, an interactive binge, by Simon Deimel. | |
| Release 4 / Serial number 140609 | |
| Just_Another_Day-r1.z8 | |
| [9-Jan-2017] | |
| IFDB entry | |
| Just Another Day, by Theodore C. Lim. | |
| "This game is a tribute to any and all working | |
| parents." | |
| Release 1 / Serial number 170107 | |
| MakeItGood-r13.zblorb | |
| [24-Sep-2009] | |
| tuid: jdrbw1htq4ah8q57 | |
| Make it Good, by Jon Ingold. | |
| Release 13 / Serial number 090921 | |
| Photograph-r5.zblorb | |
| [28-Apr-2008] | |
| tuid: qf7h94jq56f6iswd | |
| Photograph, a Portrait of Reflection, by Steve Evans. | |
| Release 5 / Serial number 040827. | |
| (the original competition entry is in | |
| /if-archive/games/competition2002/zcode/photo/#photo.z5 | |
| TheHouseOfFear-r2.zblorb | |
| [16-Mar-2020] | |
| IFDB entry | |
| The House of Fear, or, Loplop Introduces the World, | |
| a Hermetic Journey by Gwen Katz. | |
| Release 2 / Serial number 121023 | |
| Underground-r1.z8 | |
| [31-Jul-2019] | |
| IFDB entry | |
| Underground, by Phlegethon. | |
| Release 1 / Serial number 190730 | |
| UngodlyHour-r6.zblorb | |
| [16-Mar-2020] | |
| IFDB entry | |
| Ungodly hour, an interactive nightmare, by Simon Deimel. | |
| Release 6 / Serial number 140302 | |
| Walk_Among_Us-r1.zblorb | |
| [1-Nov-2018] | |
| IFDB entry | |
| Walk Among Us, An Interactive Horror Punk | |
| by Roberto Colnaghi. | |
| Release 1 / Serial number 181031 | |
| Youve_Got_a_Stew_Going-r2.zblorb | |
| [16-Mar-2020] | |
| tuid: dqqpdmlkuw8o9e05 | |
| You've Got A Stew Going! An Interactive Fiction | |
| in one act, by Ryan Veeder. | |
| Release 2 / Serial number 130422 | |
| adv551.z8 | |
| [1-May-2016] | |
| IFDB entry | |
| IFDB entry | |
| Adventure 6, the 551 point version of Adventure aka | |
| Colossal Cave, by Dave Long, from 1979, converted to | |
| C99 and compiled as Z-code with a modified vbccz | |
| compiler by Arthur O'Dwyer. | |
| advent_punyinform-r1.zip | |
| [24-Nov-2024] | |
| IFDB entry | |
| IFDB entry | |
| PunyInform version of 350 point Adventure by Will Crowther and Don Woods. | |
| Release 1 / Serial number 241124. z3 and z5 versions. | |
| Adapted by Fredrik Ramsberg from the original Inform 6 version | |
| by Graham Nelson et al. | |
| /if-archive/games/source/inform/old/#advent_punyinform-r1.inf | |
| animals-1.0.z5 | |
| [16-Mar-2020] | |
| tuid: vevcfm7edolbumfc | |
| Animals 1.0, a logic and observation word puzzle, | |
| written for the C-40 ZCode competition by David Fisher. | |
| buccaneers_cache-r1.z3 | |
| [3-May-2021] | |
| IFDB entry | |
| Buccaneer's Cache, a PunyJam #1 game, by Wilfried Elmenreich. | |
| Release 1 / Serial number 210502 | |
| cheshire-cat-r1-s140803.z5 | |
| [16-Mar-2020] | |
| tuid: j6purjagso6i5b0 | |
| Save the Cheshire Cat! An interactive intrigue | |
| originally written in Italian and then translated into | |
| English by the game's author, Marco Vallarino. | |
| Release 1 / Serial number 140803 | |
| csbb-r2.z8 | |
| [25-Jun-2009] | |
| tuid: 4qfjt6y5pkan2220 | |
| Crystal and Stone, Beetle and Bone: an interactive | |
| fantasy by Jenny Eriksson. | |
| Release 2 / Serial number 090625 | |
| curses-r10.z3 | |
| [21-Jan-2017] | |
| tuid: plvzam05bmz3enh8 | |
| Curses, An Interactive Diversion by Graham Nelson. | |
| Release 10 / Serial number 940120 | |
| The fourth public release, compiled by Inform v1171. | |
| Included with the Apple IIGS port of the ZIP | |
| interpreter. | |
| curses-r12.z5 | |
| [31-Dec-2016] | |
| tuid: plvzam05bmz3enh8 | |
| Curses, An interactive diversion by Graham Nelson. | |
| Release 12 for Acorn User / Serial number 940604 | |
| From the August 1994 edition of Acorn User magazine. | |
| curses-r14.z5 | |
| [15-May-2021] | |
| Curses, An Interactive Diversion by Graham Nelson. | |
| Release 14 / Serial number 950522 | |
| This version was historically important for rewriting | |
| the game to use the standard Inform library. | |
| curses-r7.z3 | |
| [26-Nov-2002] | |
| tuid: plvzam05bmz3enh8 | |
| Curses, An Interactive Diversion by Graham Nelson. | |
| Release 7 / Serial number 930428 | |
| This was the first version of Curses to appear in | |
| the archive. | |
| curses-r8.z3 | |
| [10-Mar-2017] | |
| tuid: plvzam05bmz3enh8 | |
| Curses, An Interactive Diversion by Graham Nelson. | |
| Release 8 / serial number 930603 | |
| (Compiled by Inform v634) | |
| curses-r9.z3 | |
| [15-May-2021] | |
| tuid: plvzam05bmz3enh8 | |
| Curses, An Interactive Diversion by Graham Nelson. | |
| Release 9 / Serial number 931111 | |
| This was the first expansion of the game, adding | |
| about 20% more content. | |
| ghostmountain-r2.z3 | |
| [24-Apr-2021] | |
| IFDB entry | |
| Ghost Mountain, by Michael Cox. | |
| Release 2 / Serial number 210417 | |
| hobbit-true_story-r2.zip | |
| [21-Apr-2017] | |
| IFDB entry | |
| The Hobbit - The True Story - Redux, Director's Cut, | |
| by Fredrik Ramsberg and Johan Berntsson. | |
| Release 2 / Serial number 170421 | |
| Originally an MS-DOS adventure released by Milbus | |
| Software (tm) 1993. Redux, Director's Cut released by | |
| Milbus Software (tm) 2001. This port created with | |
| Inform 7 by A.N. Onymous 2017. | |
| (A different and extended port from 2001 is in | |
| /if-archive/games/glulx/#hobbit.blb | |
| kitten-r7.z5 | |
| [21-Mar-2013] | |
| IFDB entry | |
| robotfindskitten, a Zen Simulation. Originally written | |
| by Leonard Richardson, and converted to Inform by | |
| David Griffith. | |
| Release 7 / Serial number 130320 | |
| lecture-r1-s140813.zblorb | |
| [14-Aug-2014] | |
| tuid: iq229ydvxexbv3x7 | |
| Lecture Feature, by Paul Equinox Collins. The sequel to | |
| "Teacher Feature". | |
| Release 1 / Serial number 140813 | |
| mansion-r1.z5 | |
| [26-Mar-2010] | |
| tuid: bpk1o1ver1er00k | |
| Mansion, an Interactive Inheritance, by Derek Barley. | |
| Release 1 / Serial number 010505 | |
| mars2049ad-r7.z5 | |
| [12-Jan-2025] | |
| IFDB entry | |
| Mars, 2049 AD, by Fredrik Ramsberg. | |
| Release 7 / Serial number 250110. | |
| (source code is at | |
| /if-archive/games/source/inform/old/#mars2049ad-r7.inf | |
| minster-r2.z5 | |
| [21-Mar-2024] | |
| IFDB entry | |
| IFDB entry | |
| Christminster, An Interactive Conspiracy by Gareth Rees. | |
| Release 2 / Serial number 950804. | |
| (Included on Acorn User magazine cover CD 2, issue 170, July 1996.) | |
| mst3k2-r2.z5 | |
| [10-Apr-2021] | |
| IFDB entry | |
| A Fable, an interactive MiSTing-up of Stan Heller's | |
| GAGS game "A Fable". Original AGT MiST-ed version | |
| by Graeme Cree, ported to Inform by Stuart Moore. | |
| Release 2 / Serial number 981104 | |
| njag-r2.z5 | |
| [20-Mar-2000] | |
| tuid: fg73hgne2htwpbak | |
| Not Just A Game, by John Menichelli. | |
| Release 2 / Serial number 000319 | |
| photopia-v122.z5 | |
| [10-Apr-2021] | |
| tuid: ju778uv5xaswnlpl | |
| Photopia, by Adam Cadre. Version 1.22 (24 December 1998). | |
| risorg-r4.z8 | |
| [9-Mar-2006] | |
| IFDB entry | |
| IFDB entry | |
| Risorgimento Represso, an Interactive Invigoration, | |
| written by Michael Coyne. | |
| Release 4 / Serial number 060308. | |
| /if-archive/games/glulx/old/#risorg-r4.ulx | |
| /if-archive/games/source/inform/#risorg_src.zip | |
| the original competition entry is in | |
| /if-archive/games/competition2003/#zcode/risorg | |
| risorg-r5.z8 | |
| [26-Oct-2017] | |
| IFDB entry | |
| IFDB entry | |
| Risorgimento Represso, an Interactive Invigoration, | |
| written by Michael Coyne. | |
| Release 5 / Serial number 171024. | |
| /if-archive/games/glulx/old/#risorg-r5.ulx | |
| and the original competition entry is in | |
| /if-archive/games/competition2003/#zcode/risorg | |
| robots-r5.z5 | |
| [21-Mar-2024] | |
| IFDB entry | |
| Robots - Another abuse of the Z-Machine - | |
| A nostalgic diversion by Torbjorn Andersson. | |
| Release 5 / Serial number 951120. | |
| (Included on Acorn User magazine cover CD 3, issue 188, December 1997.) | |
| sanddancer-dialog-r1.z8 | |
| [13-Sep-2020] | |
| tuid: k0lganicxejz31s9 | |
| Sand-dancer: a Desert Fable, by Aaron Reed, Alexei Othenin-Girard, and | |
| Howard M. Lewis Ship. A re-implementation of Aaron Reed?s Sand-dancer | |
| game in Dialog. | |
| Release 1. Serial number 200913. | |
| snowed-in-r1.zip | |
| [13-Feb-2022] | |
| IFDB entry | |
| Snowed In, by Jason Self. | |
| Release 1 / Serial number 220205 | |
| Archive contains game file and source code. | |
| snowed-in-r2.zip | |
| [1-Jun-2022] | |
| IFDB entry | |
| Snowed In, by Jason Self. | |
| Release 2 / Serial number 220601 | |
| Archive contains game file and source code. | |
| snowed-in-r3.zip | |
| [10-Jun-2022] | |
| IFDB entry | |
| Snowed In, by Jason Self. | |
| Release 3 / Serial number 220610 | |
| Archive contains game file and source code. | |
| standing-r2.z5 | |
| [28-Dec-2023] | |
| IFDB entry | |
| You Are Standing, by Aaron A. Reed. | |
| Release 2 / Serial number 231227. | |
| Originally an exclusive bonus for the Ultimate Collector's Edition of 50 Yea | |
| suvehnux-r1-s071226.z5 | |
| [26-Dec-2007] | |
| tuid: xkai23ry99qdxce3 | |
| Suveh Nux, a game of magical experimentation, version 1.1, | |
| by David Fisher. Winner of the 2007 One Room Game Comp. | |
| Release 1 / Serial number 071226 | |
| the_job-r4.z5 | |
| [8-Jun-2021] | |
| IFDB entry | |
| The job, a PunyJam #1 game by Fredrik Ramsberg. | |
| Release 4 / Serial number 210608 | |
| thornfell_manor_1984-r1.z5 | |
| [31-Dec-2024] | |
| IFDB entry | |
| Thornfell Manor: 1984, a paranatural murder investigation by Tijn Kersjes. | |
| Release 1 / Serial number 241228. | |
| thornfell_manor_1984-r2.z5 | |
| [3-Jan-2025] | |
| IFDB entry | |
| Thornfell Manor: 1984, a paranatural murder investigation by Tijn Kersjes. | |
| Release 2 / Serial number 241228. | |
| uninvited-r2.z5 | |
| [17-Dec-2012] | |
| IFDB entry | |
| Uninvited, originally implemented on the Apple Macintosh | |
| by ICOM (1986) and reimplemented by in Inform by | |
| David Griffith. | |
| Release 2 / Serial number 121216 | |
| uninvited-r2.zblorb | |
| [17-Dec-2012] | |
| IFDB entry | |
| Uninvited, originally implemented on the Apple Macintosh | |
| by ICOM (1986) and reimplemented by in Inform by | |
| David Griffith. | |
| Release 2 / Serial number 121216 | |
| wedding-r4.z5 | |
| [6-Jun-1997] | |
| IFDB entry | |
| IFDB entry | |
| The Wedding, an Interactive Family Headache | |
| by Neil James Brown. | |
| Release 4 / Serial number 970602. | |
| This game came second in the Acorn User 1996 IF Competition. | |
| why-pout-r2.zip | |
| [18-Oct-2024] | |
| IFDB entry | |
| Why Pout?, by Andrew Schultz (as "Mick Stupp"). | |
| Release 2 / Serial number 241018. | |
| Contains story file, map, walkthrough, and Inform 7 source code. | |
| (the original competition entry is in | |
| /if-archive/games/competition2024/#Games/why-pout.zip | |
| why-pout-r3.zip | |
| [23-Oct-2024] | |
| IFDB entry | |
| Why Pout?, by Andrew Schultz (as "Mick Stupp"). | |
| Release 3 / Serial number 241022. | |
| Contains story file, map, walkthrough, and Inform 7 source code. | |
| (the original competition entry is in | |
| /if-archive/games/competition2024/#Games/why-pout.zip | |
| yak_shaving-r2.zblorb | |
| [27-Nov-2010] | |
| tuid: zorhryuoy2iuafem | |
| Yak Shaving for Kicks and Giggles! | |
| A Philosophical Odyssey by J. J. Guest. | |
| Release 2 / Serial number 101127 | |
| zdungeon_r10.z5 | |
| [10-Apr-2021] | |
| IFDB entry | |
| IFDB entry | |
| ZDungeon, a port to Inform of Dungeon, the more or | |
| less public domain version of the original MIT Zork. | |
| Ported by Ethan Dicks, based on the original MDL | |
| sources, dated 22 July 1981. | |
| Release 10 / Serial number 990126 | |
| The IF Archive is a public service of the | |
| Interactive Fiction Technology Foundation. | |
| http://iftechfoundation.org/ | |
| This mirror is a public service of 661.org. | |
| http://661.org/ |