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Xen: The Hunt - Walkthrough
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Notes:
Many of these commands have alternatives, but only one is listed here.
Optional commands tagged with (OPT)
Note that there are several puzzles and situations that depend on earlier actions.
*** Intro ***
WAIT until NPCs both leave (Optionally chat with NPCs)
STAND
(OPT) ASK COPS ABOUT ME
OUT
*** Act I ***
(OPT) Go to Sports Complex Gym (NE, N from Academic Mall) and TELL MARIE ABOUT ESCAPE PLAN
(OPT) Go to Engineering Lab (SE, E from Academic Mall) and TELL CHAZ ABOUT ESCAPE PLAN
(OPT) Go to Physics Lab (E, E from Academic Mall) and TELL MAX ABOUT ESCAPE PLAN
(OPT) Go to Liberal Arts Building Hallway (W, W from Academic Mall) and TELL JOEY ABOUT ESCAPE PLAN
From Academic mall:
S, S, E
Option 1: (Only works if haven't talked to Joey) HIT COP, E
(If you hit the cop, you must get out and away from the dorm in 10 turns)
Option 2: S, U, OPEN WINDOW, IN
TAKE MONEY
OUT, DOWN, WEST
NW, N, N, E
If you talked to Joey or assaulted the cop, there will be police waiting:
HIDE IN BUSHES
WAIT until Ralph gets off bus
ENTER PHONE BOOTH
CALL RALPH
When the bus is there (It comes and goes, so wait for it):
ENTER BUS
*** ACT II ***
NE
WAIT for the fireworks
N
TALK TO LEAH
TELL LEAH ABOUT ATTACKERS
OUT, W, N, N, N
E, UP, DOWN, E (Climbing the ladder reveals a path)
BOARD TRAIN
FRONT, FRONT
SIT
TALK TO JEFF
WAIT for Jeff to fall asleep
TAKE WALLET
OPEN WALLET
TAKE ID
PUT MY ID IN WALLET
GIVE WALLET TO JEFF
STAND
IN
(OPT) LICK SEAT twice for a funny death, then UNDO.
WAIT for Jeff to be arrested
OUT, REAR, REAR, REAR, REAR
WAIT until you see the grassy embankment
JUMP
*** ACT III ***
S, SW
TALK TO WOMAN
ASK ATHENA ABOUT MAGIC
OUT, S
WAIT for the news report
N, TAKE KNIFE, N
TALK TO COP until you see the sparkle
LOOK AT SPARKLE (Now you can see the figure behind you)
TALK TO COP (Or ask him about something - If you lose his attention, you die) until the figure is about to strike.
DUCK
STAB RENKA
E
UP (Cops begin to chase - Next section must be done in as few turns as possible)
KICK BARRELS
N, E
KICK LADDER
E, E
WAIT until you see the bridge
N
*** ACT IV ***
TALK TO BOY
ASK BOY ABOUT MAGIC
TAKE WAND
TALK TO RIKKET
TELL RIKKET ABOUT HUNTERS
S (Teleport back to campus)
NW, N, NE, N
ACCUSE or TRUST (Only affects dialogue)
OUT, SW, S, W
If you did NOT tell Max about your escape plan, you will be forced through a conversation thread. The answers are:
YES, NO, I DON'T KNOW, SHOW WAND, YES/NO (Max accepts either answer)
E, N, SE, E
ASK CHAZ ABOUT TELESCOPE
LOOK IN SCOPE
RIGHT, RIGHT
WAIT for Max to call
OUT, NW, S, S, E, E
*** ACT V ***
(Most of this act involves performing a few actions at the right time, so there's a lot of waiting and narration)
WAIT for Marie to wake
WAIT for Marie to talk (Or talk to her)
WAIT for Trellia to attack