Walkthrough for "My Angel", by Jon Ingold (c) 2000
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This is a walkthrough for one possible game of MY ANGEL; but most of the scenes have several possible paths through them. So if you're consulting this walkthrough because you're stuck in a certain scene, this may well not be of any help at all. However, in most cases, you shouldn't get stuck - if you are; I'd advising asking Angela for help, or looking around more closely; as these will usually solve your problem.
Further, a few of the puzzles are optional. Solutions are included in this walkthrough, but you may prefer to try and solve them by yourself.
Please remember - it is not possible to put the game into a position where you can't complete it. You can, however, block yourself off from solving optional puzzles.
At the starting screen, choose your mode. NOVEL mode with the following sequence of moves will generate quite a respectable story, with only a tiny bit of repetition and a flow to the paragraphs. You may want to turn on ALTERNATE mode from the menu so as to make it easier to follow.
Part I - Within
As the story starts, you awaken in the top of a hay barn. "She" is calling you, and she's in a hurry.
Firstly, let's set the scene a little.
-Examine yourself
-Examine pendant
-Touch it
-Take bag
-Look in it
-Examine the food
-Look
-Examine ladder
-Smell
-Look through door
Now we're outside, and here she is! So let's say hello:
-Kiss her
-Examine angela
-Wheeze
Note: this may seem a very random verb, and it is. But it's not important to the game, so I don't think it matters.
-Angela, hello
-Look around
-Take the left path
The game suggests conversing, and so we shall. But we'll have to find out how, first:
-Ask angela about forest
-Think
-Think about Angela
-Think about braf
And now we're in a brief flashback.
-Ask braf about mill
-Run
And out again. Lets have a looks around again
-Look in trees
-Think about trees
-Hug Angela
Let's get some more backstory:
-Think about mill
-Think about flight
-Think about accident
-Think about barn
-Think about her mother
And another flashback:
-Ask woman about Angela
-Smell
And we arriver at the river - our first obstacle. There are several ways across; here's the easiest:
-Examine river
-Swim
-Follow path
-Examine boat
So your father was a sailor?
-Think about father
-Think about my mother
-Touch pendant
Oh - best hurry!
-Look
-Untie painter
-Pull painter
-Pull mooring post
No luck here, it seems.
-Look in trees
-Think about mob
-Swim
The river, though, has it fair share of dangers.
-Examine foot
What's this? Could be useful:
-Examine knife
-Examine bag
..but it doesn't come without a price, it seems. And then - a snake!
-Examine snake
-Think about snake
-Stab the snake with the knife
-Stab snake
-Swim
As if that wasn't enough, your pursurers have caught up with you.
-Examine villagers
-Shout at them
-Attack them
-Run
-Examine hummock
And now, another flashback:
-Look
-Tell callico about angela
-Again
-Callico, no
-Dance with callico
-Examine her
-Examine callico
-Angela, yes
Back in the forest, you're feeling curious perhaps?
-Look in stones
-Examine tube
-Look in it
-Follow wall
-Walk
-Listen
-Go
-Callico, no
Phew - just got away in time! Now, you're feeling hungry - perhaps the food's still okay.
-Eat the food
..or maybe not. But - a stroke of luck!
-Examine bushes
-Take fruit
-Eat fruit
-Examine blue berries
-Examine red berries
..so how are we going to work out which is safe to eat?
-Look
-Examine ruins
-Search stones
-Examine bird
-Take ring
-Feed berries to bird
Is it worth taking a chance? Probably!
-Eat <whatever colour the bird ate> berries
-Think about hippopotamus
-Think about callico
And to take a reward for feeding the creature:
-Enter pit
-Take ring
-Examine ring
-Give it to Angela
-Rub ring
-Put ring on Angela
-Kiss her
-Look
-Follow path
And so we arrive in another clearing, later in the day.
-Examine elm tree
-Examine mound
-Look under vines
-Remove vines
-Look
-Look under roots
-Cut vines
-Examine stone
-Think about Weaverstone
-Touch it
-Examine stone
Have you seen that design anywhere before?
-Examine pendant
-Think about pendant
-Put pendant on stone
-Touch blue square
..and for a moment, everything goes black:
-Look
-Take her
And some remains:
-Examine darkness
-Think about darkness
-Enter darkness
..to arrive somewhere new.
-Examine building
-Examine tree
-Examine horses
-Look in opening
-Examine it
-Look
-Enter opening
How are we going to get inside?
-Examine thorn
-Take thorn
-Enter opening
No, we're going to have to get rid of them
-Think about horses
It doesn't look like Angela's going to help.
-Shout at horses
-Look
-Look in bag
Perhaps the other berries might not be very safe to eat..?
-Feed <colour bird wouldn't eat> berries to horses
-Look
-Examine horse
-Think about dead horse