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Primary purpose : Single play
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Title : Rusty Shekels For Cinnamon Sap
Filename : RUSTY.WAD, SHEKELS.SEH
Release date : 10/27/22
Author : Xyzzy01
Email Address : [redacted]
Other Files By Author : XERXESIA.WAD, one of the only WADs of mine that
matter anymore.
Misc. Author Info : Dunno how long I can keep this mapping hobby up,
having just graduated with an Associate's degree in
Computer Science and all...
Description : This is a large vanilla map made for the game
Strife that makes use of a rather extensive
SeHackEd patch. The changes are listed in a
separate text file.
Additional Credits to : fraggle for giving me a copy of SeHackEd, complete
with the example patches that came with it. Without
his help, I would've given up making this map.
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* What is included *
New levels : 2
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Strife
Map # : MAP02, MAP09
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : From scratch
Build Time : Three months
Editor(s) used : Ultimate Doom Builder, Slade, MS Paint, SeHackEd
v0.4
Known Bugs : Crashes in the UFO sections are intentional.
There's one crusher room that may crash
occasionally, don't know how to fix that so save
often. The switch at the southern side of that same
room may fail to work sometimes as well. On super
rare occasions the spectre might survive being
crushed? might need to look into that. You can also
get stuck in a black void area from the barrel room,
but only when you're strafe-running to the right, it
seems. Just run forward normally before you teleport
there. Also, there are several places where you can
see things in walls before they are supposed to show
up; don't worry about it, I'll chalk that up to the
very silly way I designed the map. There is also the
DRAWSEG HOMs and sprite flicker that usually come
with large vanilla maps, meh.
May Not Run With : DSDA-Doom and other ports that don't currently
support Strife, ZDoom family and derivatives (no
SeHackEd support last I checked)
Tested With : Chocolate Strife v3.0.0
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors