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Title                   : Chaos Rush v1.0
Author                  : J.C. Bengtson (SailorScout)

Original Release        : May 20th, 1997

E-Mail                  : [email protected]
Web                     : http://www.planetfortress.com/sailorscout

Included Files          : CHAOSRSH.ACS
                         CHAOSRSH.TXT
                         CHAOSRSH.WAD

Additional Credits      : Matt Fell and Hank Leukart, for all their
                         useful documents pertaining to DOOM, the various
                         utility authors who made the tools that allowed
                         the creation of this map, Raven Software for making
                         great modifications of the engine, and id Software,
                         for their excellent 3D games.

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Description             : I created this back in 1997 as an experiment to learn
                         the new features of Hexen. As you can tell by the
                         rather square nature of the map, I started playing
                         with Hexen right after I finished WATRCITY.WAD for
                         Heretic.

                         The map consists of a central icey area which
                         branches out and expands as you proceed to hit
                         switches, though there aren't that many. I made
                         this to learn many of the features present in the
                         original MAP39, so there are one or two things
                         (such as the crushers) which should only kill you
                         if you're really crazy and run under one. :)

                         I'll admit, this level is short, hard, and not
                         for everyone. Try playing not only on varying skill
                         levels, but also with different classes. It's
                         considerably harder to complete with the Fighter
                         then it is with the Cleric, and the Mage has a fair
                         time due to his distance weapons. The enemies vary
                         by class too, so bear that in mind as well.

                         This makes a great DM map, as there's a nice amount
                         of supplies but not too much to make any one class
                         overbearing. It's hilarious to see an enemy chase
                         after you with a much more powerful weapon, only to
                         be frozen solid by the ice shards in the central
                         area of the map. Use this section to your advantage!

                         Finally, thanks to the freaky numbering in the retail
                         Hexen maps, this is MAP39 but you'll need to do a
                         "-warp 30" on the command line, NOT "-warp 39".

Revision History        : v1.0  - First release.

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PLAY INFORMATION
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Game/Map #              : Hexen, MAP39 (30)
Demos Replaced          : N/A

Supported Modes         : Single Player, Cooperative Mode and Deathmatch
Difficulty Settings     : Full implementation

Special Features        : The WAD includes a new MAPINFO lump which simply
                         changes the sky and map name. This isn't needed, but
                         is recommended as the default is for a lightning
                         sky and the sectors aren't set up for "realistic"
                         lighting effects.

Base                    : A UAC facility on Phobos. Oh, I mean, all new
                         level from scratch!

Build Time              : About 2 weeks on and off.. I think.

Editor(s) used          : HETH v3.92
                         WARM v1.5
                         NWT v1.3

Level Statistics        : THINGS   - 426
                         VERTICES - 718
                         LINEDEFS - 855
                         SIDEDEFS - 1110
                         SECTORS  - 141

Known Bugs              : If there were any bugs that I knew of and I still
                         released this, I would go to hell.

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COPYRIGHT/PERMISSIONS
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Authors CAN use this level as a base for additional levels, provided I'm
properly credited! This means that you mention my name, e-mail, URL and the
level you got this from (CHAOSRSH.WAD) in your map's documentation. I would
appreciate being notified if you use this as a base!

You MAY distribute this compilation, provided you include the original .ZIP
file with no modifications and all other associated files.

This map copyright (C) J.C. Bengtson
All mentioned trademarks are the property of their respective companies.