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Archive Maintainer      : levels/heretic/v-z/
Advanced engine needed  : NONE
Primary purpose         : Single play
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Title                   : Valley of Saints
Filename                : VOS.WAD
Release date            : 6 Oct. 2013
Author                  : ETTiNGRiNDER
Email Address           : [email protected]
Other Files By Author   : COVEN.WAD
Misc. Author Info       : A mortal who has played this game too long.

Description             : Watched by towering monuments to the greatest of
                         D'Sparil's disciples, the Valley of Saints is
                         full of certain death to any heretic that dare
                         enter.  Never the less, it is your quest to reach
                         the chapel at the summit of the cliff and destroy
                         the evil within.  Following an ancient cavern
                         passage, you ready your wand and prepare to enter
                         the valley.

                         There is a firemace, and it may appear early,
                         late, or not at all.  You'll have to adjust to
                         your fortunes accordingly.  If you find yourself
                         low on ammo, remember your wand and bombs.

                         This WAD is tested to be fully vanilla
                         compatible.  When designing the layout, my
                         guiding principle was that it should be possible
                         to go through the level with multiple variant
                         routes.  I'd be interested in any speedruns or
                         other vanilla demos you come up with.

Additional Credits to   : RottKing & Esselfortium, for some of the texture
                         edits from MEDIVLTX.WAD.
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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : Yes (Textures)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Heretic
Map #                   : E1M1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Marginally, mainly how much health you get.


* Construction *

Base                    : New from scratch
Build Time              : About a month
Editor(s) used          : Eureka, WARM, SLADE
Known Bugs              : A certain waterfall texture is misaligned.  It
                         looks fine in the Eureka preview, so I'm not sure
                         what's wrong with it.  Monsters in big rooms
                         (south valley, cathedral) may hear prematurely,
                         but those cases should all be worked around with
                         ambush flags.  Would like to know what causes the
                         bug, though.
May Not Run With...     : It may crash Chocolate Heretic, but works fine in
                         vanilla.  Don't know why. I do not recommend
                         OpenGL ports of any kind, but they probably work
                         as long as certain render hacks are supported.


* Copyright / Permissions *

This map layout is freeware, and you MAY distribute, use, and edit the map
as much as you please, as long as you give credit to the original map
author(s) and do not exploit the map commercially (including in "Free"
clones that allow commercial exploitation.)

The texture edits are based on Heretic textures belonging to Raven
Software, for use specifically with Heretic.  Other uses may be prohibited.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: ettingrinder.jimdo.com