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Title                           : CHASE.ZIP (chase.wad + chase.txt)
Author                          : Eric C. Reuter
Email Address                   : [email protected]
Misc. Author Info               : I'm SYSADMIN and SYSPGMR for supercomputing
                                 with no time on my hands, but make time for
                                 the most important thing: DOOM!

Description                     : Originally designed as a fairly simple WAD
                                 with deathmatch in mind, gradually grew to
                                 a fairly large level suitable for good one
                                 player action. Basically, prepare to chase
                                         and be chased in deathmatch mode, and run
                                 like hell in UV single player mode. Have
                                 included my favorite items from id's original
                                 levels, namely teleporters, certain textures
                                 and a few secrets with some attention to
                                 lights and lighting. Hope you find it
                                 enjoyable.

Additional Credits to           : Geoff Allan for Doom Editor - The Real Thing
                                 (de_260b2 and b4)
                                 Walt Woerner - Concept for original layout
                                 (also my steady deathmatch opponent)
                                 id Software (of course)
                                 Playtesters - Jim Purdon, Jennie Reuter
                                 Billy Reuter, Walt Woerner (arrggghhh!)
                                 Theresa Reuter - for not filing the divorce
                                 papers.
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*  Play Information  *

Episode and Level #             : E1M1
Single Player                   : Yes
Cooperative 2-4 Player          : Yes
Deathmatch 2-4 Player           : Yes
Difficulty Settings             : Yes, but not perfectly done - UV is pretty intense.
New Sounds                      : No
New Graphics                    : No
New Demos                       : No

*  Construction  *

Base                            : New level from scratch.
Build Time                      : Approx 25 Hours over 3 weeks.
Editor(s) Used                  : Doom Editor - The Real Thing (for windows)
                                 by Geoff Allan V 2.60b2 and 2.60b4.
                                 (Ease of use cant be beat)
Known Bugs                      : Some lower inside walls exhibit strange
                                 behavior: Weapons such as rocket launcher
                                         fire and appear to dissapear without a
                                 sound into the wall !. Other weapons show
                                         puffs of smoke (wall hits) on some walls
                                 but not on others, appears to be related to
                                 "sector within sector" creation.
                                 Have NOT encountered any HOM effects.
* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.

You MAY distribute this WAD provided you include this file with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette CD, etc.) as long as you include this file intact.

* Where to get this WAD *

FTP sites :     infant2.sphs.indiana.edu
               ftp.uwp.edu
               wuarchive.wustl.edu