================================================================
Title                   : WHITROOM.WAD (White Room)
Author                  : Doug Ryerson
Email Address           : [email protected]
Misc. Author Info       : This is my 2nd PWAD, hope you enjoy
                         it. I have learned more about texture size
                         and placement since the last one.

Description             : E1M1 replacement PWAD. Named for the colour
                         of the exit room.

Additional Credits to   : Authors of DEU and BSP, MIDI2MUS, and
                         WDMSTR05.
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes (new Music)
New Graphics            : Yes

* Construction *

Base                    : From Scratch
Build Time              : Did not count, too many
Editor(s) used          : DEU 5.1, BSP 1.1x, WDMSTR05, MIDI2MUS
Known Bugs              : One room rendered the HOM effect for no reason
                         and so had to be deleted. Still gives some
                         residual problems (such as lowering the
                         ceiling in another sector). I could not seem to
                         get rid of the problem, however, if your avoid
                         opening the door involved (this door doesn't
                         lead anywhere anyway) then the level runs fine.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.

---------------------------
STORY...
===========================

   Another facility needs clearing of badguys. Don't you get tired when
they keep asking you to do it. P.S. I liked the pictures.