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Archive Maintainer      :
Update to               :
Advanced engine needed  : vanilla
Primary purpose         : Single Play + Coop
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Title                   : Fastest Shovels 16: Heretics vs Pineapples
Filename                : fs16.wad
Release date            :
Author                  : The Shovelware Society
Email Address           : [redacted]
Other Files By Author   : A lot.

Misc. Author Info       : Shovelware enthusiasts and modders.

Description             : Another session from the Shovelware Society
                         discord gang made by the usual suspects plus
                         some new guys around! Good, good!

                         We have returned back to Heretic, right in
                         time when "Pineapple under the sea" group
                         decide to make the sequel to "Quoth the
                         Raven". And this means only one thing and
                         one thing only:

                         PA-cific cooperation between the two with the
                         blessings of a Death Bear. 8 maps done, using
                         random gimmicks based upon original game.

Additional Credits to   : Shovelware Society for participating in this
                         challenge.
                         Walter Confalonieri \ Confetti for leading
                         this project.
                         Raven Software for Heretic
                         Authors of Baker's Legacy textures
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* What is included *

New levels              : 8
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : fs16.hhe (external deh file)
Other files required    : None


* Play Information *

Game                    : Heretic - Shadow of the serpent riders
Map #                   : E2M1 - E2M3, E2M5 - E2M7, E2M9, E3M9
Single Player           : Yes
Cooperative 2-4 Player  : Yes, few maps
Deathmatch 2-4 Player   : Yes, few maps
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : a month more than less

Editor(s) used          : Slade3, Ultimate Doom Builder, HHE
                         zdbsp
Known Bugs              : none i'm aware of
May Not Run With...     : Doom
Tested Whit             : chocolate heretic 3.1.0, heretic exe
                         on DosBox, CRL-Heretic 1.0


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

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   MAPLIST
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Title: The Stink Hole
Slot: E2M1
Author: Walter
Build time: 40 minutes, more than less
Theme: Cavern
Gimmicks: One for all, Ghost Monsters
Description: Dark brown cavern. I'd broke the 1 sector limit, otherwise the monsters will not attack. I don't remember the hack used for having a complete one sector map fully playable!
Edit: Fixed the 1 sector bug with zdbsp

Title: Windy Pass
Slot: E2M2
Author: HOLE
Build Time: About Two and a half hours
Theme: Canyon
Gimmicks: 'She's like the wind' and was loosely based on a random idgames title 'Night on Doom Mountain'

This probably isn't actually too gimmicky but hopefully it passes?
If not I have another map in mind.

Title: 3MTA3
Slot: E2M3
Author: HOLE
Build time: 45 mins to 1 hour
Theme: canyon
Gimmicks: time bomb, flying, enemy spam

this one is goofy dumb silly
lots of visual errors with sprites - one area that can crash based on player input

Title: Coldun
Slot: E2M5
Author: SilverMiner
Build Time: ~3 hours
Themes: Lava Cave and Ice Outdoors
Gimmicks: Morph eggs, Ice
Custom resource: MUS_E1M1
Music: Disposition by Mark Klem
Testers: None

Title: Enigma
Slot: E2M6
Author: Broy
Build Time: ~3:40:00
Themes: Temple
Gimmicks: Return to Parthoris X; 1 of the 25555244 part of the puzzle is complete (Chaos Device + Switch-hunt)
Playtesters: @Carton_kobra @Track Federal @Ear1h @Makankosappo300 @Async Unicorn @RastaManGames
Custom: E1M6 (The Cathedral) music for E1M1.
Description: another tiny map with some Hexen feel. There is a unique progression.
If you are stuck: use chaos device to teleport to next area.

Title: Corvus, The Demon Slayer
Slot: E2M7
Author: Philnemba
Build Time: About 3 hours
Themes: Volcano Temple Ice?(honestly couldn't make up my mind on a specific theme)
Gimmicks: Type "IDKFA" to win (Tyson-style map)
Custom: MIDI rendition of Gurenge from Demon Slayer anime by Lucy
Description: Corvus lost all of his weapons again so its just his trusty wand, stick and a few artifacts & a pair of gauntlets lying around somewhere...

Title: Earetic
Slot: E2M9
Author: Ear1h
Build Time: ~7 hours
Themes: Cave/City
Gimmicks: The map forces us to use either the worst weapon of the game -> FireMace, or to run through the enemies and go outside (Tyson - Style)
Playtesters: @Carton_kobra @broy6481
@Track Federal
Custom textures with E_ prefix are present. They taken from Baker's Legacy Texture Pack (Realm667)

Title: Nice Fuckin' Model
Slot: E3M9
Author: HOLE
Build Time: Probably 6 hours all together (build time and testing)
Theme: City
Gimmicks: Switch hunt and somewhat slaughtery
Description: Replaces e3m1 as i wanted that sky