U N C O N D I T I O N A L E L I M I N A T I O N
(i.e. ZAP)
M a p 7 : H I G H G R O U N D
- Replacement of MAP07 (Dead Simple) for DOOM 2 -
Files: zap07.wad zap07.txt
Release note: This is an updated version with a new sky texture,
a microscopic bug fix (A bug! At last! :)
a new text file and no lmp this time.
Author: Andy Badorek
Email:
[email protected]
Misc Author Info: not much interested in other computer games
Other files: Single Player: TWILAB, DEMONIC PARK, ZAPxy, ...
Deathmatch: ZUMA01, TOD, MBASExy
Levels for Memento Mori, Memento Mori II
and Paradox
Description: This map is special because it's Map07.
The Doom Engine allows usage of special sector tags
666 and 667 (lowering / rising floors) in this
level. 667 is tricky, though, because it has a
certain chance of rising too far and blocking the
way, so I used only 666.
Like the original Map07 this level is ideal for
Deathmatch. In fact I took an older Deathmatch level
to begin with then put some Single Player gameplay
into it. Many ideas of the original MBASE02 were
just too good for being dumped in a DM level.
There's a new awesome sky texture in this release, and
some changes to the items layout: more ammo.
Of course, like all ZAP-maps this level is top
quality in terms of design and gameplay.
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Game: DOOM 2 ver 1.9
Map: 07
Single: Yes
Multi: Yes
Deathmatch: Yes - try skill 1 for something different!
Skill settings: Yes
Extras: New sky texture.
Editors used: DCK34, IDBSP11B
Base: MBASE02.WAD
Build time: 10 hours
Known Bugs: Weapon-in-the-air bug fixed. (Co-op only, didn't occur
in single or deathmatch)
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Additional credits: migru for play-testing
Ben Morris for DCK
Ron Rossbach for IDBSP
id Software for the game
Copyright/Permissions: I know I can't stop anybody from ripping the sky from
this WAD. You may use it if you give credit and
don't use it in multi-level WADs.
Where to get ZAP07: cdrom.com and mirrors
My favorite i.e. fastest European mirror-site is
http://ftp.sunet.se/pub/pc/games/idgames
Feel free to send comments or demos regarding any of my wads to:
[email protected]