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Title              : The UAC Deimos Weapons plant
Filename           : wplant.wad
Author             : Jon Janssen
E-Mail Address     : [email protected]   or  [email protected]
Misc. Author info  : Creator of Cool Stuff(bomb), Cool Stuff 2,
                    Cool Stuff 3, Corpsehaven; Doom/Quake- head;
                    Bloodman on IP Quake and QuakeWorld.

Description        : A large UAC weapons production facility, with three
                    departments: The ballistics production/shipping/testing
                    area, the explosives production/testing area, and the
                    chem/nuclear/bio weapons area (restricted access). The
                    latter has chemical handling facilities and one reserve
                    ICBM. A second is ready to launch, in the explosives
                    area. Red key access may be granted on launch floor.
                    Also equipped with a telegate entrance, standard
                    airflow management systems, and a small hangar/starport
                    area for shipping purposes. A distress call was recently
                    received, and the marines called their best man into
                    the field. You. They tried sending in a marine buddy
                    of yours before you, who has not been heard from since.
                    Your mission: scout the plant and rescue your buddy
                    (Anyone who's read the Doom book series by Dafydd Ab
                    Hugh and Brad Linaweaver should know who this certain
                    "buddy" is).



Additional credits to: Chris Christenson for a huge amount of the new
                      textures and sound, as well as for helping me out
                      with designing level and teaching me a few tricks
                      along the way. Be sure to check out his series of
                      levels (all starring Snake Plisskin of Escape From
                      New York and Escape From L.A.), Escape From Phobos,
                      Escape From Deimos, and Escape From Natas. They are
                      truly awesome. Also to Don and Nick Henken for
                      beta-testing, Dennis Moeller for NWT, Antony Burden
                      and Simon Oke for DETH, as well as all the doomheads
                      who put their programming skills on the line for some
                      of the best doom programs. Oh, and, of course, id
                      (the reason is obvious)
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*Play Info*

Game                    : Doom 2 v1.9
Level #                 : 1
Single player           : YES
Cooperative 2-4 player  : YES
Deathmatch 2-4 player   : YES (kinda tough)
Difficulty settings     : YES
New Sounds              : YES
New Graphics            : YES
New Music               : YES
Demos Replaced          : None

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*Construction*

Base                    : New level from scratch
Editors used            : DETH, WARM and BSP

Known bugs: Couple slime trails, some texture misalignments, and that
           should be it. (Please E-Mail me if you encounter a "Vis-Plane"
           error.

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*Copyright/Permissions*

Authors may use this level as a base for additional ones, but give me credit
for the level. After all, I made it myself.

You MAY distribute this WAD, provided you include this file with NO
modifications. You may distribute this file in electronic format (BBS,
diskette, etc.), provided you notify me and include this text file intact.
You may NOT distribute this on CD without notifying me first.

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*Where to get this wad*


FTP: ftp.cdrom.com and mirrors



*the small print*

I am not responsible for any damage to your Doom 2 files. All names and
titles are trademarks of their respective owners.