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Doom Version            : DOOM II (v1.9)
Title                   : (Hard)WORK
Filename                : WORK.WAD
Author                  : Eric Wilkinson
Other WADS by Author    : BRA.WAD, BALANCE.WAD
Email Address           : [email protected] on the Internet
                                   OR
                         73747,1737 on Compuserve
Description             : Largish DOOM II level for Deathmatch
                         or for Single play with the -ALTDEATH
                         parameter. New graphics too! Fake
                         walls, secret doors, secret doors
                         behind fake walls, all that fun
                         stuff is included. Puzzles are
                         present.

Additional Credits to   : Elizabeth for playtesting the east
                         wing with me.

Additional Notes        : Cooperative exit: First part of exit
                         is in the SW wing, second part of
                         exit is in the NE wing. The exit was
                         made cooperative to stop annoying
                         deathmatchers from saying "Emph, I'm
                         getting tired of getting killed on
                         this level. We're leaving!" and
                         hitting the exit switch. I did have
                         a story line for this level, but I
                         realized how lame a lot of other
                         DOOM storylines were so you'll have
                         to use your imagination if you want
                         one. Single play is not recommended
                         unless you use the -ALTDEATH parameter
                         since there is not enough ammo on the
                         level to kill all the monsters.
                         -ALTDEATH causes all objects to
                         respawn after 30 seconds.
                         New graphics: 1 sky texture, 15 walls.
                         Done in Deluxe Paint II Enhanced.
                         This level named WORK since that is
                         what I said a great deal when things
                         didn't go the way they were supposed
                         to with this level: "Work, dammit!"
                         This level turned out to be quite
                         large in size: 374397 bytes for the
                         level PWAD, 210836 bytes for the
                         graphics PWAD.

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* Play Information *

Map #                   : 01
Single Player           : Yes, with -ALTDEATH.
Cooperative 2-4 Player  : Supported, not recommended.
Deathmatch 2-4 Player   : Yes!
# of Deathmatch Starts  : 8
Exit Present            : Yes, cooperative.
Monsters Present        : Yes, all of them except Keen and Romero.
Difficulty Settings     : Not supported.
New Sounds              : No.
New Music               : No.
New Graphics            : Yes!
Demos Replaced          : None.

* Construction *

Base                    : Fresh
Build Time              : A looong time. This level was designed
                         on and off for a couple months.
Editor(s) used          : DETH v2.1, v2.3, v2.4
Node builder            : DEEPBSP
Misc Tools              : Deluxe Paint II Enhanced, New Wad Tools v1.3
Known Bugs              : Hall of mirrors sometimes when looking
                         into the central 'room'. I read
                         somewhere that there is a limit on the
                         number of 2S lines that can be rendered
                         in DOOM, and I believe this is what
                         causes the HOM. The entire central room
                         is just a bunch of 2S lines, and if you
                         add in the lines of some of the wings
                         behind the central structure you'll pass
                         the limit of 2S lines. Doesn't affect
                         gameplay.


* Copyright / Permissions *
This wad may be used as a base to build other levels as long as
you give credit to the original author.
It may also be included in any CD-ROM or other compilations.

* Where to get this WAD *
Compuserve: in the ACTION forum
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