===========================================================================
Advanced engine needed  : No
Primary purpose         : Single play
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Title                   : UAC Earth Base 2: Wrong Teleporter
Filename                : uac_eb2.wad
Release date            : January 18, 2021
Author                  : BrassKnight
Email Address           : [redacted]
Other Files By Author   : UAC_EB.wad (UAC Earth Base), Transport (porter.wad,
                         this one is still unreleased for some reason but
                         I'm planning on uploading it soon.)
Misc. Author Info       : A young Doom mapper who recently returned to making
                         maps. Playing Doom for 8 years.

Description             : A sequel to my first map "UAC Earth Base". Even
                         though it never had a story I might as well write
                         one:

                         "After escaping the very cramped UAC Earth Base
                         (seriously who designed this building?), Doomguy
                         realizes that he took the wrong teleporter and is
                         sent to a nearby outpost. With no choice, Doomguy
                         decides to head further and find the exit."

                         This map pack has 4 levels however 3 are only
                         playable, you can guess where it is by reading the
                         names:

                         MAP01: Outpost
                         MAP02: The Cage
                         MAP03: The End
                         MAP31: Basket Case (unreleased bonus map, can only be
                         accessed through the idclev cheat)

                         I'm planning on maybe making this a part of a
                         trilogy, there's probably going to be a UAC Earth
                         Base 3 in the future but who know. Feedback is highly
                         appreciated, I'm going to back to mapping again so it
                         would definitely help me if you gave me some, thanks!

                         P.S. Please send some of your demos, no reason other
                         than to see how someone other than me plays my
                         maps.

Additional Credits to   : Christopher Golden for his megawad Doom Zero, it
                         inspired me to return to Doom mapping. The guys who
                         made the midis used in this wad. The Doom community
                         for their help and support!
===========================================================================
* What is included *

New levels              : MAP 1-3, MAP 31
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP 01-03, MAP 31
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : Map 1-3 are new from scratch, Map 31 however
                         is a unreleased map ported to the wad.
Build Time              : Don't remember exactly but a couple of weeks
Editor(s) used          : Doom Builder 2, GZDoom Builder, Ultimate Doom
                         Builder (had to migrate on a lot of map editors),
                         SLADE 3
Known Bugs              : None

May Not Run With        : None that I know of, it works in all source ports
                         I've tested.
Tested With             : GZDOOM, PrBoom+, Chocolate Doom, Zandronum


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors